Video of a few bugs. (Youtube)
Jack_Daniels
Join Date: 2010-07-19 Member: 72567Members
I wasn't really sure how to describe the bugs so I thought I would just post the video.
<a href="http://www.youtube.com/watch?v=40RO0jqy8EU" target="_blank">http://www.youtube.com/watch?v=40RO0jqy8EU</a>
I made this an unlisted video, I don't want the general public to think that this game is all buggy.
-I have an Radeon HD 4870 crossfired with a HD 4850.
-I am playing in 1920x1080
-Shadows seem really glitchy so I usually play with them off.
-I sometimes fall through the floor when trying to go back to the ready room.
-At the end game says I am in ready room but I am still in play area
Anyone know how to make your videos HD on youtube?
<a href="http://www.youtube.com/watch?v=40RO0jqy8EU" target="_blank">http://www.youtube.com/watch?v=40RO0jqy8EU</a>
I made this an unlisted video, I don't want the general public to think that this game is all buggy.
-I have an Radeon HD 4870 crossfired with a HD 4850.
-I am playing in 1920x1080
-Shadows seem really glitchy so I usually play with them off.
-I sometimes fall through the floor when trying to go back to the ready room.
-At the end game says I am in ready room but I am still in play area
Anyone know how to make your videos HD on youtube?
Comments
we should make a wikipage with all commands (i only know r_stats, connect, disconnect and exit (or was it quit?)).
we should make a wikipage with all commands (i only know r_stats, connect, disconnect and exit (or was it quit?)).<!--QuoteEnd--></div><!--QuoteEEnd-->
r_shadows 0
Your link is dead.
- falling through the floor might be caused through player teleport at zero difference from the floor.
i think they will develop a routine that pushes you back into the playing field like quake did when you partially noclipped into a wall and disabled ghosting
- I came to the conclussion that there is no readyroom.
If there actually is, they have a bug in the teleport routine setting you up for marine spawn or something.
Ahh, my bad it auto inserted http to the path. Should be fixed now.
oops
Nope haven't tried that. I just disable the shadows. It runs really smooth when I have both cards crossfired.