What an Idiot.
RedDragonGecko
Join Date: 2002-12-11 Member: 10564Members
So I kept thinking that the 'Command Station' for the marines was bugged some how as I could never enter it, pre or post patch.
Well I've learned how to circumvent that 'bug'.
The 'secret to my success' was pressing the use key on the GIANT [LOGIN] BUTTON above the chair instead of the chair itself....
Well I've learned how to circumvent that 'bug'.
The 'secret to my success' was pressing the use key on the GIANT [LOGIN] BUTTON above the chair instead of the chair itself....
Comments
you're great in solving problems
It's a point for immersion in NS2.
Instead of having a character disappear and having the CC close up, you have the player actually inside the CC while it closes.
For a retail game, you need these points of fidelity to immersion. Otherwise the game looks like crap.
Allowing players to press "e" anywhere on the CC would force a walking animation for the character into the CC. Which would of course look like crap and is fallible due to map design (The character could catch on a corner). A solution which doesn't break immersion and doesn't look like crap is forcing players to move their characters inside the CC and then the CC closes after they press "e" while inside.
I love this picture.
Part of UWE's move towards realism.
exactly, the new CC is the office cubicle of the future.
Dunno I kinda want my own titanium pneumaytic stabilised doom cubicle.
Kinda wish you could upgrade it though so it can stomp around on the hydraulics and shout anti-communist propaganda at the aliens.
Lol, that'd be cool.
You guys have serious real life problems.
Kinda wish you could upgrade it though so it can stomp around on the hydraulics and shout anti-communist propaganda at the aliens.<!--QuoteEnd--></div><!--QuoteEEnd-->
A smooth ride for the commander while alien are riding the coin operated contraption!
I dunno, kinda reminds me of an air ride cab on a kenworth but i'll accept that. Just add CB arial and a horizontal hiway hostess and bam, redneck in control and all is as good as a V8 pinto.
<img src="http://www.aerospace-technology.com/contractor_images/letsfly/3-flight-simulator.jpg" border="0" class="linked-image" />
Thats one of the few things i like currently. You have actually point at a building's interface items to use them.
Extremely handy with purchasing your own gear, I guess.
That's what it has always been. Aliens rule!
I think its cool though.
Actually I do. Thanks for your pre-diagnosis Dr. Phil. =)
Kinda wish you could upgrade it though so it can stomp around on the hydraulics and shout anti-communist propaganda at the aliens.<!--QuoteEnd--></div><!--QuoteEEnd-->
And I just found my new signature. Well played.
On the other hand, it is kind of plain I guess. Just like an office cubicle. Maybe somewhere down the track it could be modded to be even more imersive, e.g. you have real-time screens inside that you can "spin" your character to look at which control various things, e.g. building has a screen, upgrading as a screen, ammo and med packs have a screen, etc - instead of it all being controlled through a text-based one-screen process as it is at the moment. A toggle that takes you from top-down mode to "screen" mode. I don't know, I'm just throwing ideas around here.
That info is one of the tips you get when you look at a hive. But honestly, if you're new to the game, you shouldn't be getting in the com chair or hive if you don't know the first thing about the game. I think it's good for them to discover that a little down the line.
But if they are new to the game how will they know they shouldnt be getting in the com chair or hive?
Apart from other players telling them not to which judging by my experience in most games, 90% of the time will be, "OUT OF THE CHAIR NEWBS GOD YOUR BAD RARARAR" etc
Makes me wonder if the game is going to have some sort of semi-tutorial thing new players can run through explaining how things work even if its just a little video explaining the game so they know what they are in for before joining a server... not that most people would probably bother watching it.
That's the magic of it. <b>They won't know how to.</b> And if they <b>don't know how to</b> get into the com chair or hive, they <b>won't</b> get into the com chair or hive, and no one loses.
I like the way you think.
I agree with you on this one. Sometimes it doesn't work and other times it lags >.<!