What an Idiot.

RedDragonGeckoRedDragonGecko Join Date: 2002-12-11 Member: 10564Members
So I kept thinking that the 'Command Station' for the marines was bugged some how as I could never enter it, pre or post patch.
Well I've learned how to circumvent that 'bug'.
The 'secret to my success' was pressing the use key on the GIANT [LOGIN] BUTTON above the chair instead of the chair itself....

Comments

  • The_RangerThe_Ranger So.Cali Join Date: 2003-01-27 Member: 12800Members, Constellation, WC 2013 - Shadow
  • c0kec0ke Join Date: 2004-07-02 Member: 29676Members
    you should become a scientist
    you're great in solving problems
  • SM0k3SM0k3 Join Date: 2010-07-26 Member: 72938Members
    edited August 2010
    <!--coloro:red--><span style="color:red"><!--/coloro--><b>*NUKED.*</b> Be nice. -Talesin<!--colorc--></span><!--/colorc-->
  • JAmazonJAmazon Join Date: 2009-02-21 Member: 66503Members
  • juicejuice Join Date: 2003-01-28 Member: 12886Members, Constellation
    Actually I admit I didn't realize that was the reason why sometimes it didn't work. But about the armory... sometimes I press on it and it doesn't work...
  • ReeseReese Join Date: 2003-05-08 Member: 16143Members
    Honestly, I'd rather have it be like NS1. I don't want to have to point in one spot to enter the CC, just let me stand near it, be pointed at it, and press a button. (Confession: I have yet to even <i>try</i> playing a commander in NS2, corrections welcome)
  • yourbonesakinyourbonesakin Join Date: 2005-08-06 Member: 57682Members
    <!--quoteo(post=1789904:date=Jul 30 2010, 11:29 PM:name=Reese)--><div class='quotetop'>QUOTE (Reese @ Jul 30 2010, 11:29 PM) <a href="index.php?act=findpost&pid=1789904"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Honestly, I'd rather have it be like NS1. I don't want to have to point in one spot to enter the CC, just let me stand near it, be pointed at it, and press a button. (Confession: I have yet to even <i>try</i> playing a commander in NS2, corrections welcome)<!--QuoteEnd--></div><!--QuoteEEnd-->
    It's a point for immersion in NS2.

    Instead of having a character disappear and having the CC close up, you have the player actually inside the CC while it closes.

    For a retail game, you need these points of fidelity to immersion. Otherwise the game looks like crap.

    Allowing players to press "e" anywhere on the CC would force a walking animation for the character into the CC. Which would of course look like crap and is fallible due to map design (The character could catch on a corner). A solution which doesn't break immersion and doesn't look like crap is forcing players to move their characters inside the CC and then the CC closes after they press "e" while inside.
  • HashashinHashashin Join Date: 2010-04-15 Member: 71416Members
    edited August 2010
    <!--quoteo(post=1789890:date=Jul 31 2010, 02:50 AM:name=SM0k3)--><div class='quotetop'>QUOTE (SM0k3 @ Jul 31 2010, 02:50 AM) <a href="index.php?act=findpost&pid=1789890"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec--><!--coloro:red--><span style="color:red"><!--/coloro--><b>*NUKED.*</b> Be nice. -Talesin<!--colorc--></span><!--/colorc--><!--QuoteEnd--></div><!--QuoteEEnd-->

    I love this picture.
  • msleepermsleeper Join Date: 2009-10-13 Member: 69034Members
    I'm not a huge fan of the new CC design. The old one felt like a race car into the future. This one is just a giant steel coffin with a built in TV.
  • noncomposmentisnoncomposmentis Join Date: 2004-11-13 Member: 32773Members
    <!--quoteo(post=1789912:date=Jul 30 2010, 08:44 PM:name=msleeper)--><div class='quotetop'>QUOTE (msleeper @ Jul 30 2010, 08:44 PM) <a href="index.php?act=findpost&pid=1789912"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->This one is just a giant steel coffin with a built in TV.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Part of UWE's move towards realism.
  • Mr. EpicMr. Epic Join Date: 2003-08-01 Member: 18660Members, Constellation
    <!--quoteo(post=1789918:date=Jul 31 2010, 12:08 AM:name=noncomposmentis)--><div class='quotetop'>QUOTE (noncomposmentis @ Jul 31 2010, 12:08 AM) <a href="index.php?act=findpost&pid=1789918"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Part of UWE's move towards realism.<!--QuoteEnd--></div><!--QuoteEEnd-->
    exactly, the new CC is the office cubicle of the future.
  • Chris0132Chris0132 Join Date: 2009-07-25 Member: 68262Members
    <!--quoteo(post=1789912:date=Jul 31 2010, 04:44 AM:name=msleeper)--><div class='quotetop'>QUOTE (msleeper @ Jul 31 2010, 04:44 AM) <a href="index.php?act=findpost&pid=1789912"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I'm not a huge fan of the new CC design. The old one felt like a race car into the future. This one is just a giant steel coffin with a built in TV.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Dunno I kinda want my own titanium pneumaytic stabilised doom cubicle.

    Kinda wish you could upgrade it though so it can stomp around on the hydraulics and shout anti-communist propaganda at the aliens.
  • SnazzSnazz Join Date: 2007-09-30 Member: 62482Members
    <!--quoteo(post=1789982:date=Jul 31 2010, 06:39 PM:name=Chris0132)--><div class='quotetop'>QUOTE (Chris0132 @ Jul 31 2010, 06:39 PM) <a href="index.php?act=findpost&pid=1789982"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Kinda wish you could upgrade it though so it can stomp around on the hydraulics and shout anti-communist propaganda at the aliens.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Lol, that'd be cool.
  • PricePrice Join Date: 2003-09-27 Member: 21247Members
    edited August 2010
    <!--quoteo(post=1789890:date=Jul 31 2010, 04:50 AM:name=SM0k3)--><div class='quotetop'>QUOTE (SM0k3 @ Jul 31 2010, 04:50 AM) <a href="index.php?act=findpost&pid=1789890"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec--><!--coloro:red--><span style="color:red"><!--/coloro--><b>*NUKED.*</b> Be nice. -Talesin<!--colorc--></span><!--/colorc--><!--QuoteEnd--></div><!--QuoteEEnd-->
    You guys have serious real life problems.
  • KarrdeKarrde Join Date: 2003-05-13 Member: 16264Members
    To be fair, it's always been a giant steel coffin (if you lost). It just looked like a futuristic race car :P
  • SN.WolfSN.Wolf Join Date: 2010-03-29 Member: 71115Members
    <!--quoteo(post=1789982:date=Jul 31 2010, 01:39 AM:name=Chris0132)--><div class='quotetop'>QUOTE (Chris0132 @ Jul 31 2010, 01:39 AM) <a href="index.php?act=findpost&pid=1789982"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Dunno I kinda want my own titanium pneumaytic stabilised doom cubicle.

    Kinda wish you could upgrade it though so it can stomp around on the hydraulics and shout anti-communist propaganda at the aliens.<!--QuoteEnd--></div><!--QuoteEEnd-->


    A smooth ride for the commander while alien are riding the coin operated contraption!

    I dunno, kinda reminds me of an air ride cab on a kenworth but i'll accept that. Just add CB arial and a horizontal hiway hostess and bam, redneck in control and all is as good as a V8 pinto.
  • FortuneFortune Join Date: 2009-04-27 Member: 67290Members, Constellation
    I like it a lot... although to be honest it does remind me of one of those hydraulic 'realistic' flight simulators.

    <img src="http://www.aerospace-technology.com/contractor_images/letsfly/3-flight-simulator.jpg" border="0" class="linked-image" />
  • RobBRobB TUBES OF THE INTERWEB Join Date: 2003-08-11 Member: 19423Members, Constellation, Reinforced - Shadow
    <!--quoteo(post=1789904:date=Jul 31 2010, 05:29 AM:name=Reese)--><div class='quotetop'>QUOTE (Reese @ Jul 31 2010, 05:29 AM) <a href="index.php?act=findpost&pid=1789904"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Honestly, I'd rather have it be like NS1. I don't want to have to point in one spot to enter the CC, just let me stand near it, be pointed at it, and press a button. (Confession: I have yet to even <i>try</i> playing a commander in NS2, corrections welcome)<!--QuoteEnd--></div><!--QuoteEEnd-->
    Thats one of the few things i like currently. You have actually point at a building's interface items to use them.
    Extremely handy with purchasing your own gear, I guess.
  • TrCTrC Join Date: 2008-11-30 Member: 65612Members
    I think we may have to nerf this, it might turn down new players.
  • Lemming JesusLemming Jesus Join Date: 2010-04-13 Member: 71385Members
    <!--quoteo(post=1789912:date=Jul 30 2010, 09:44 PM:name=msleeper)--><div class='quotetop'>QUOTE (msleeper @ Jul 30 2010, 09:44 PM) <a href="index.php?act=findpost&pid=1789912"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->This one is just a giant steel coffin with a built in TV.<!--QuoteEnd--></div><!--QuoteEEnd-->

    That's what it has always been. Aliens rule!
  • scott.exescott.exe Join Date: 2010-07-15 Member: 72394Members
    Ill admit it took me a round to realize that you had press 'use' on the interface.

    I think its cool though.
  • SM0k3SM0k3 Join Date: 2010-07-26 Member: 72938Members
    <!--quoteo(post=1789997:date=Jul 31 2010, 11:34 AM:name=Price)--><div class='quotetop'>QUOTE (Price @ Jul 31 2010, 11:34 AM) <a href="index.php?act=findpost&pid=1789997"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->You guys have serious real life problems.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Actually I do. Thanks for your pre-diagnosis Dr. Phil. =)
  • MonsieurEvilMonsieurEvil Join Date: 2002-01-22 Member: 4Members, Retired Developer, NS1 Playtester, Contributor
    <!--quoteo(post=1789982:date=Jul 31 2010, 04:39 AM:name=Chris0132)--><div class='quotetop'>QUOTE (Chris0132 @ Jul 31 2010, 04:39 AM) <a href="index.php?act=findpost&pid=1789982"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Dunno I kinda want my own titanium pneumaytic stabilised doom cubicle.

    Kinda wish you could upgrade it though so it can stomp around on the hydraulics and shout anti-communist propaganda at the aliens.<!--QuoteEnd--></div><!--QuoteEEnd-->

    And I just found my new signature. Well played.
  • GeezerGeezer Join Date: 2004-09-28 Member: 31976Members
    I think the new CC design is pretty cool. It took me a while to figure out you need to "login" but I like it. It's better than games such as Battlefield 1942 where you press "E" and magically teleport inside the vehicle.

    On the other hand, it is kind of plain I guess. Just like an office cubicle. Maybe somewhere down the track it could be modded to be even more imersive, e.g. you have real-time screens inside that you can "spin" your character to look at which control various things, e.g. building has a screen, upgrading as a screen, ammo and med packs have a screen, etc - instead of it all being controlled through a text-based one-screen process as it is at the moment. A toggle that takes you from top-down mode to "screen" mode. I don't know, I'm just throwing ideas around here.
  • RedDragonGeckoRedDragonGecko Join Date: 2002-12-11 Member: 10564Members
    so will new players figure out how to 'enter' the hive? It is lacking in the giant login button department. Maybe the hive should have a big sexy orifice with arrows pointing to it that sucks you in when you press use on it?
  • QuovatisQuovatis Team Inversion Join Date: 2010-01-26 Member: 70321Members, NS2 Playtester, Squad Five Blue
    <!--quoteo(post=1790811:date=Aug 2 2010, 03:55 PM:name=RedDragonGecko)--><div class='quotetop'>QUOTE (RedDragonGecko @ Aug 2 2010, 03:55 PM) <a href="index.php?act=findpost&pid=1790811"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->so will new players figure out how to 'enter' the hive? It is lacking in the giant login button department. Maybe the hive should have a big sexy orifice with arrows pointing to it that sucks you in when you press use on it?<!--QuoteEnd--></div><!--QuoteEEnd-->

    That info is one of the tips you get when you look at a hive. But honestly, if you're new to the game, you shouldn't be getting in the com chair or hive if you don't know the first thing about the game. I think it's good for them to discover that a little down the line.
  • LlamaFarmerLlamaFarmer Join Date: 2010-02-01 Member: 70388Members
    <!--quoteo(post=1790815:date=Aug 2 2010, 11:05 PM:name=Quovatis)--><div class='quotetop'>QUOTE (Quovatis @ Aug 2 2010, 11:05 PM) <a href="index.php?act=findpost&pid=1790815"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->That info is one of the tips you get when you look at a hive. But honestly, if you're new to the game, you shouldn't be getting in the com chair or hive if you don't know the first thing about the game. I think it's good for them to discover that a little down the line.<!--QuoteEnd--></div><!--QuoteEEnd-->

    But if they are new to the game how will they know they shouldnt be getting in the com chair or hive?
    Apart from other players telling them not to which judging by my experience in most games, 90% of the time will be, "OUT OF THE CHAIR NEWBS GOD YOUR BAD RARARAR" etc

    Makes me wonder if the game is going to have some sort of semi-tutorial thing new players can run through explaining how things work even if its just a little video explaining the game so they know what they are in for before joining a server... not that most people would probably bother watching it.
  • HarimauHarimau Join Date: 2007-12-24 Member: 63250Members
    edited August 2010
    <!--quoteo(post=1790819:date=Aug 3 2010, 07:26 AM:name=LlamaFarmer)--><div class='quotetop'>QUOTE (LlamaFarmer @ Aug 3 2010, 07:26 AM) <a href="index.php?act=findpost&pid=1790819"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->But if they are new to the game how will they know they shouldnt be getting in the com chair or hive?<!--QuoteEnd--></div><!--QuoteEEnd-->
    That's the magic of it. <b>They won't know how to.</b> And if they <b>don't know how to</b> get into the com chair or hive, they <b>won't</b> get into the com chair or hive, and no one loses.
  • Voyager IVoyager I Join Date: 2009-11-02 Member: 69222Members
    <!--quoteo(post=1791005:date=Aug 3 2010, 02:58 PM:name=Harimau)--><div class='quotetop'>QUOTE (Harimau @ Aug 3 2010, 02:58 PM) <a href="index.php?act=findpost&pid=1791005"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->That's the magic of it. <b>They won't know how to.</b> And if they <b>don't know how to</b> get into the com chair or hive, they <b>won't</b> get into the com chair or hive, and no one loses.<!--QuoteEnd--></div><!--QuoteEEnd-->

    I like the way you think.
  • rnaicarnaica Join Date: 2010-08-03 Member: 73436Members
    <!--quoteo(post=1789896:date=Jul 31 2010, 04:11 AM:name=juice)--><div class='quotetop'>QUOTE (juice @ Jul 31 2010, 04:11 AM) <a href="index.php?act=findpost&pid=1789896"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Actually I admit I didn't realize that was the reason why sometimes it didn't work. But about the armory... sometimes I press on it and it doesn't work...<!--QuoteEnd--></div><!--QuoteEEnd-->

    I agree with you on this one. Sometimes it doesn't work and other times it lags >.<!
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