ns2_wormhole

SunshineKillerSunshineKiller Join Date: 2010-07-24 Member: 72752Members
edited August 2010 in Mapping
<div class="IPBDescription">Down the hole!</div>This is my first map, but not modeling just trying to get used to the spark editor and its objects and such. I am on and off because of life so it will be a slow pace in development on the map.

The concept:
marines get sent down into the earth to explore. They set up a base and a giant worm leaves a hole up top and in a corner, that's when the aliens start arriving.
There is going to be some light down in the tunnels and one of them has some stuff that the marines have built but not much, I suggest turning those flash lights on to survive.

6 techs / 7-8 resources not sure yet on those.

This is an alien map, will be dark with ambient lighting in areas. The holes go downwards.

<a href="http://sites.google.com/site/scottscreations2/ns2-20100730-2345360.png" target="_blank">July 30, 2010 Screenshot: </a> This is my first screen shot of the map. Its not much right now but its starting to take shape and I am getting used to the textures and objects i can place.

<a href="http://sites.google.com/site/scottscreations2/worm2.png" target="_blank">Aug 08, 2010 Screenshot: </a> Second screenshot :D this is from one of the holes, marine start base, it still has a lot to be done but its getting there.

Comments

  • FehaFeha Join Date: 2006-11-16 Member: 58633Members
    Oh, stargate maps, neat!

    You do realise that wormholes are basiclly 2 strong gravitational sources that bent space and created a connection, which if you step torugh from one side, transports you to the other kinda instantly, dont you?

    I just wonder what happens if the 2 gravitational sources get so close that the wormholes touch eachothers :S.
  • SunshineKillerSunshineKiller Join Date: 2010-07-24 Member: 72752Members
    edited July 2010
    hm maybe i should rename it, but you are correct. That would be a reference to stargate ;) cant believe i made that naming error. Ill think of a new name.
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    I say leave the name and put a big model of a worm in the RR! It is in fact a real hole made by a huge worm, so... <img src="http://members.home.nl/m.borgman/ns-forum/smileys/biggrin.gif" border="0" class="linked-image" />
  • pSyk0mAnpSyk0mAn Nerdish by Nature Germany Join Date: 2003-08-07 Member: 19166Members, NS2 Playtester, Squad Five Silver, NS2 Community Developer
    Or worms eating up harvesters..erhm..drifters/macs
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    <!--quoteo(post=1790106:date=Jul 31 2010, 09:08 PM:name=pSyk0mAn)--><div class='quotetop'>QUOTE (pSyk0mAn @ Jul 31 2010, 09:08 PM) <a href="index.php?act=findpost&pid=1790106"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Or worms eating up harvesters..erhm..drifters/macs<!--QuoteEnd--></div><!--QuoteEEnd-->
    Ah, I loved that game!
  • FehaFeha Join Date: 2006-11-16 Member: 58633Members
  • SunshineKillerSunshineKiller Join Date: 2010-07-24 Member: 72752Members
    well im going to keep the name but add a _ so its ns2_worm_hole so its not as confusing as a wormhole that is used in scifi stuff such as stargate.

    Does anyone know how to add the marine start, alien start, spectate and random screens that you see at the rr room? I cant seem to find them anywhere in spark. ????

    I've almost got the marine start room done, it has a nice locker room + training room. I meant to get more done this weekend, but summer school finals are this week...:S
  • TquilaTquila Join Date: 2010-02-26 Member: 70738Members, NS2 Playtester
  • DrownDrown Underwater Join Date: 2002-12-02 Member: 10392Members
    <!--quoteo(post=1790049:date=Jul 31 2010, 10:43 AM:name=Feha)--><div class='quotetop'>QUOTE (Feha @ Jul 31 2010, 10:43 AM) <a href="index.php?act=findpost&pid=1790049"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I just wonder what happens if the 2 gravitational sources get so close that the wormholes touch eachothers :S.<!--QuoteEnd--></div><!--QuoteEEnd-->

    This would cause a reverse big bang and fold the currently expanding universe in on itself, stretching time into matter as it spins down into nothingness.
  • DelphicDelphic Join Date: 2006-11-02 Member: 58262Members
    edited August 2010
    Or you'll just get one slightly larger black hole.

    E-R bridges aren't just black holes anyhoo, they need to be spinning / charged in rather extreme manner (can't really remember that GR lecture was a bit lost) . Also you'll almost certainly get spagettified as you go through :).

    Edit: Unless we're talking about those magical wormholes that have nothing to do black holes. In which case you probably don't need a gravitational source at all.
  • TquilaTquila Join Date: 2010-02-26 Member: 70738Members, NS2 Playtester
    Wormholes are in fact possible within Einsteins theory of relativity - so magical is probably a tad harsh :p
  • DelphicDelphic Join Date: 2006-11-02 Member: 58262Members
    edited August 2010
    E-R bridges (Einstein-Rosen Bridge), i.e. wormholes, as interpretations of General Relativity have implied are theoretically possible. These as someone noted require "Gravitational Sources" or more accurately Gravitational Singularities.

    There are however - throughout sci-fi - various other types of wormhole, which are just 'folds in space time' or possibly tears, but generally don't involve cosmological scale objects to work and so don't have anything to do with E-R bridges as proposed in GR, hence 'magical' :P.

    Sorry for thread derailment, some piccies might get us back on track!
  • UncleRayUncleRay Join Date: 2010-03-08 Member: 70881Members
    <img src="http://bakerblinker.files.wordpress.com/2009/10/wormhole_graphic.jpg" border="0" class="linked-image" />

    <img src="http://mail.colonial.net/~hkaiter/miscimages/wormhole03.jpg" border="0" class="linked-image" />
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    edited August 2010
    <!--quoteo(post=1790704:date=Aug 2 2010, 07:28 PM:name=SunshineKiller)--><div class='quotetop'>QUOTE (SunshineKiller @ Aug 2 2010, 07:28 PM) <a href="index.php?act=findpost&pid=1790704"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->well im going to keep the name but add a _ so its ns2_worm_hole so its not as confusing as a wormhole that is used in scifi stuff such as stargate.<!--QuoteEnd--></div><!--QuoteEEnd-->
    It seems you plan has failed sir, these guys are talking wormhole instead of worm hole <img src="http://members.home.nl/m.borgman/ns-forum/smileys/shifty.gif" border="0" class="linked-image" />

    Go take your shenanigans somewhere else, you guys! This thread is about mapping not wormhole theories <img src="http://members.home.nl/m.borgman/ns-forum/smileys/tongue.gif" border="0" class="linked-image" />
  • TquilaTquila Join Date: 2010-02-26 Member: 70738Members, NS2 Playtester
    edited August 2010
    It would be quite awesome if he made a map that could fold upon it self to reveal a Wormhole in which you could then transport yourself from the alien spawn to the marine spawn! <img src="http://nordict.lg1x6z.simplecdn.net/pic//smilies/w00t.gif" border="0" class="linked-image" />


    Edit: by the way, the second image is magic! That wormhole would require you to move alot faster, where as in the theory of relativity you would actually hardly move but make the entire space matter fold upon it self and do the work for you :)
  • SunshineKillerSunshineKiller Join Date: 2010-07-24 Member: 72752Members
    Just added my second screenshot, I almost have a good looking marine start. Its taking me forever because of my lack of time I get to spend on it. The stargate / sci-fi worm hole would be pretty dang cool, but thats not the way im doing this map.
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