secret rooms

shark_man86shark_man86 Join Date: 2010-08-14 Member: 73623Members
edited August 2010 in Ideas and Suggestions
i know it might be a little late now but.. i did remember in NS 1 there were secret room buttons in the ready room... wonder if its possible to have the same fun stuff in NS 2 ? maybe a secret room button that opens up a door to the secret room and inside the room, there are interactive stuff ?? like push of a button and try to shoot a flying baby george at moving cardboard figures or something like that ? u get the idea..

Comments

  • IeptBarakatIeptBarakat The most difficult name to speak ingame. Join Date: 2009-07-10 Member: 68107Members, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Reinforced - Diamond, Reinforced - Shadow
    More like a strip club with hardcore music and large flashing displays. Then dancing female rines and gorges in cages.
  • RobBRobB TUBES OF THE INTERWEB Join Date: 2003-08-11 Member: 19423Members, Constellation, Reinforced - Shadow
    That's maper's work, fishboy.
  • shark_man86shark_man86 Join Date: 2010-08-14 Member: 73623Members
    edited August 2010
    yeah well like i said, i know it might be a little late since its now in the alpha, but still its just a suggestion really.. ^_^
  • vincentlaevenvincentlaeven Join Date: 2010-08-14 Member: 73626Members
    What is the secret of secret room.
    i don't know.
  • RulgrokRulgrok Join Date: 2007-04-04 Member: 60559Members
    <!--quoteo(post=1794169:date=Aug 14 2010, 10:28 AM:name=shark_man86)--><div class='quotetop'>QUOTE (shark_man86 @ Aug 14 2010, 10:28 AM) <a href="index.php?act=findpost&pid=1794169"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->push of a button and try to shoot a flying baby george at moving cardboard figures or something like that ? u get the idea..<!--QuoteEnd--></div><!--QuoteEEnd-->

    Stop the mindless violence against georges!
  • yourbonesakinyourbonesakin Join Date: 2005-08-06 Member: 57682Members
    It's not too late at all. Secret rooms can be added at any point in a map development process, even after the map is done.

    No worries!

    It's just up to the mappers to make the secret rooms for each map.
  • spellman23spellman23 NS1 Theorycraft Expert Join Date: 2007-05-17 Member: 60920Members
    <!--quoteo(post=1794232:date=Aug 14 2010, 02:45 PM:name=yourbonesakin)--><div class='quotetop'>QUOTE (yourbonesakin @ Aug 14 2010, 02:45 PM) <a href="index.php?act=findpost&pid=1794232"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->It's not too late at all. Secret rooms can be added at any point in a map development process, even after the map is done.

    No worries!

    It's just up to the mappers to make the secret rooms for each map.<!--QuoteEnd--></div><!--QuoteEEnd-->

    QFT, it's up to the mappers.
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