_holoroom / _trainingsimulation idea.
GISP
Battle GorgeDenmark Join Date: 2004-03-20 Member: 27460Members, Playtest Lead, Forum Moderators, Constellation, NS2 Playtester, Squad Five Blue, Squad Five Silver, Squad Five Gold, NS2 Map Tester, Reinforced - Onos, WC 2013 - Gold, Subnautica Playtester, Forum staff
in Mapping
Just came up whit an idea for a new map theme.
Should be like a regular map, but filled whit unfinished or broken areas where grafical errors roams the textures, like when a holoroom in startrek breaks down, or a big "loading progression bar" is hovering in mid air or on a wall texture.
A "grid mode" model of a barel or a resnode whit inverted colours.
Some cartoonish looking models and textures, stuff like that.
Unfinished areas ending in... nothing but skybox :) (unaccessable area so you dont run off the map ofcouse)
Youll get the general idea :)
Was thinking... The TSA training simulation breaking down disabling its safety messures. Or something like that.
-What do you guys think?
Should be like a regular map, but filled whit unfinished or broken areas where grafical errors roams the textures, like when a holoroom in startrek breaks down, or a big "loading progression bar" is hovering in mid air or on a wall texture.
A "grid mode" model of a barel or a resnode whit inverted colours.
Some cartoonish looking models and textures, stuff like that.
Unfinished areas ending in... nothing but skybox :) (unaccessable area so you dont run off the map ofcouse)
Youll get the general idea :)
Was thinking... The TSA training simulation breaking down disabling its safety messures. Or something like that.
-What do you guys think?
Comments
This man has a plan!</div>
@GISP, you gonnah map this or was it just a suggestion?
It was ment as a suggestion..
@Insane, yeah or when you try to run offmap in Assasins Creed.
i.e.
You are a rine in ns_eclipse.
level 1: 00:00:01 1 skulk attacks to base
00:00:03 5 skulks attack to base
00:00:05 5 skulks and a lerk attack to base
bla bla.
You should command and defence base :) That is better then training i think.
But we need good bots here :)
2003, we need a tutorial map
2008/2009, we have a tutorial map "none-official"