slow movement while evolving
Racer1
Join Date: 2002-11-22 Member: 9615Members
When evolving, allow the player to very slowly move (perhaps at 1/10th the normal gorge walking speed). It could be animated like a larva, with a simple undulating motion.
This would provide a limited interactive experience while egging, rather than being bored just sitting there. It could also let players try to escape from attacking marines -- usually to no avail -- and would still make it more fun for both teams.
This would provide a limited interactive experience while egging, rather than being bored just sitting there. It could also let players try to escape from attacking marines -- usually to no avail -- and would still make it more fun for both teams.
Comments
while that is more realistic, it would also make you the obvious egg to target.
walk into a room with your marine buddies and you see 3 small eggs and 1 huge one. correct me if i'm wrong but all eggs have the same health/armor right? so you'd all just naturally waste the huge egg first. not really a fair chance for the onos. so if you're going to have the eggs scale in size to avoid clipping, then their health/armor should grow proportionally to the egg size and the max health/armor of the spawning alien.
edit: +1 OP idea for moving egg.
I don't suppose we could give the bigger egg more hp/armor to compensate for being an obvious target?
Onos from the ceiling? Yes please!
It doesn't really add anything that could harm the opposing team.
ADD IT :D
We can all use some lolz,
and it's boring in there.
You could at least give us a gameboy or something while in there NS team!!!