Commander GUI suggestion
Wheeee
Join Date: 2003-02-18 Member: 13713Members, Reinforced - Shadow
So I was thinking about the commander GUI thread in general disc, and I thought, wouldn't it be nice if we could see the hotkey on the button instead of having to mouse over it? This would add to the ease of learning hotkeys, as well as give clues to what each button does.
For example, a small [S] (i think it'd have to be a sprite/overlay since people change their key configs, and you would want a correct shortcut key displayed) in the corner of the button would make it a little more obvious that the icon would be to order "cancel/stop", etc.
For example, a small [S] (i think it'd have to be a sprite/overlay since people change their key configs, and you would want a correct shortcut key displayed) in the corner of the button would make it a little more obvious that the icon would be to order "cancel/stop", etc.
Comments
For example, a small [S] (i think it'd have to be a sprite/overlay since people change their key configs, and you would want a correct shortcut key displayed) in the corner of the button would make it a little more obvious that the icon would be to order "cancel/stop", etc.<!--QuoteEnd--></div><!--QuoteEEnd-->
+1 to hotkeys in the display