In fairness, it probably wouldn't take Max long to write a .model decompiler, and it would be really helpful for newer prop modellers to see how the pros have done certain things. Just gonna throw that out there.
Aye this would be nice for modding, like replacing models and such. I wonder if they plan on adding any tools to help this or at least respond to this question?
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So there wont be any custom models for NS2?
God, im gonna cry if thats the case.. I just cant stand the axe-model.