skulk wall run flag
<div class="IPBDescription">clarification</div>There's a flag to set geometry to be invisible to everyone but still have skulks run on it.
That means you can smooth over complicated geometry to allow the skulk an easier time to run on it while still maintaining the look of the complicated geometry.
is there a flag for geometry to make it invisible to everyone but still have it be a physical barrier but a barrier to everyone including skulks (so skulks can't run on it)
explanation:
In my outdoor area, i want to be able to drag an invisible wall and ceiling over the area to limit how far jetpacks and lerks and skulks can run/fly in the open area so i don't have to model say.. the tops of the mountain or around the corners of the mountain.
did i explain that well enough?
That means you can smooth over complicated geometry to allow the skulk an easier time to run on it while still maintaining the look of the complicated geometry.
is there a flag for geometry to make it invisible to everyone but still have it be a physical barrier but a barrier to everyone including skulks (so skulks can't run on it)
explanation:
In my outdoor area, i want to be able to drag an invisible wall and ceiling over the area to limit how far jetpacks and lerks and skulks can run/fly in the open area so i don't have to model say.. the tops of the mountain or around the corners of the mountain.
did i explain that well enough?
Comments
thx sarge, i know its not needed for the current maps, but it would be very useful for a bunch of stuff.
this. i want an invisible wall that impedes movement but also prohibits skulks from running on it.