DotA2

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  • spellman23spellman23 NS1 Theorycraft Expert Join Date: 2007-05-17 Member: 60920Members
    I'm not sure I should be proud I understood that all.
  • lolfighterlolfighter Snark, Dire Join Date: 2003-04-20 Member: 15693Members
    I'm proud that I understood NOTHING of that.
  • Nil_IQNil_IQ Join Date: 2003-04-15 Member: 15520Members
    <!--quoteo(post=1809081:date=Nov 23 2010, 05:27 AM:name=spellman23)--><div class='quotetop'>QUOTE (spellman23 @ Nov 23 2010, 05:27 AM) <a href="index.php?act=findpost&pid=1809081"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I'm not sure I should be proud I understood that all.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Probably not considering the last line was completely made up.
  • spellman23spellman23 NS1 Theorycraft Expert Join Date: 2007-05-17 Member: 60920Members
    <!--quoteo(post=1809651:date=Nov 23 2010, 08:39 PM:name=Nil_IQ)--><div class='quotetop'>QUOTE (Nil_IQ @ Nov 23 2010, 08:39 PM) <a href="index.php?act=findpost&pid=1809651"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Probably not considering the last line was completely made up.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Well, I knew that.
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    <a href="http://www.dota2.com/" target="_blank">http://www.dota2.com/</a>
    $1 million tournament for a game that's not even out yet.
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    I find the lack of screenshots, preview vids and other types of media to ogle, other then character profile pictures and a pretty logo (which ain't all that pretty actually), disturbing.

    All in due Valve Time I guess?
  • lolfighterlolfighter Snark, Dire Join Date: 2003-04-20 Member: 15693Members
    Gamespy article: <a href="http://pc.gamespy.com/pc/dota-2010/1187567p1.html" target="_blank">http://pc.gamespy.com/pc/dota-2010/1187567p1.html</a>

    What really stands out to me is this: "We don't think the DOTA community is a toxic one at all."
    Translation: Prepare yourself to once again be flamed into nuclear hateblivion if you play this game, because the community of Dota and its clones is <i>just fine</i> as it is.
  • MonkfishMonkfish Sonic-boom-inducing buttcheeks of terrifying speed&#33; Join Date: 2003-06-03 Member: 16972Members
    The DOTA community is so toxic that it's gone right around and become the antidote. The antidote for not being a complete and utter ###### internet ######.
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    <!--quoteo(post=1868514:date=Aug 12 2011, 11:19 AM:name=lolfighter)--><div class='quotetop'>QUOTE (lolfighter @ Aug 12 2011, 11:19 AM) <a href="index.php?act=findpost&pid=1868514"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Gamespy article: <a href="http://pc.gamespy.com/pc/dota-2010/1187567p1.html" target="_blank">http://pc.gamespy.com/pc/dota-2010/1187567p1.html</a>

    What really stands out to me is this: "We don't think the DOTA community is a toxic one at all."
    Translation: Prepare yourself to once again be flamed into nuclear hateblivion if you play this game, because the community of Dota and its clones is <i>just fine</i> as it is.<!--QuoteEnd--></div><!--QuoteEEnd-->
    I find the lack of actual information, answering the questions without avoidance and other types of useful interview responses to ogle, other then vague answers and an appearance of a positive attitude (which ain't all that positive, just PR actually), disturbing.

    All in due Valve Time I guess?
  • sherpasherpa stopcommandermode Join Date: 2006-11-04 Member: 58338Members
    I C WUT U DID THAR!
  • Corporal_FortierCorporal_Fortier Join Date: 2005-03-22 Member: 46079Members, Constellation
    Déjà vu!!! STOP IT!
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->"Oh yeah when sniper assasinates, it plays the sound of the counterstrike AWP weapon being fired - which is why it's my favorite hero now."<!--QuoteEnd--></div><!--QuoteEEnd-->
    <a href="http://www.gosugamers.net/dota2/news/16442-scythe-hyhy-interviewed-ahead-of-gamescom" target="_blank">http://www.gosugamers.net/dota2/news/16442...ead-of-gamescom</a>
    game is gonna be fkin gr8
  • JediYoshiJediYoshi The Cupcake Boss Join Date: 2002-05-27 Member: 674Members
    <img src="http://i.imgur.com/Qzr0h.jpg" border="0" class="linked-image" />

    <img src="http://i.imgur.com/XmanI.jpg" border="0" class="linked-image" />
  • sherpasherpa stopcommandermode Join Date: 2006-11-04 Member: 58338Members
    <img src="http://s3.imgimg.de/uploads/13133335385692b05916bpng.png" border="0" class="linked-image" />

    Roshan!
  • SwiftspearSwiftspear Custim tital Join Date: 2003-10-29 Member: 22097Members
    It has alot in common with HON visually.
  • PaniggPanigg Join Date: 2006-11-02 Member: 58212Members
    You think?

    It looks much more colorful than HON, kinda like LOL, but also a lot darker than LOL.

    I like the graphics so far. Never liked HON tbh, the game is just so... brown.
  • SentrySteveSentrySteve .txt Join Date: 2002-03-09 Member: 290Members, Constellation
    I've never actually played DotA, but I've played HoN a lot. Is HoN like a carbon copy, are there subtle differences, or is it very different from DotA?
  • BacillusBacillus Join Date: 2006-11-02 Member: 58241Members
    After all the years of DotA and HoN I'd really like to see them rethinking the map a bit. Obviously the heroes decide how the game plays out and the map is probably amazingly well refined after all the years, but it still feels a bit awkward to play the same map in 3 different games from different game generations.
  • PaniggPanigg Join Date: 2006-11-02 Member: 58212Members
    LOL will get the new Dominion map at the end of the month.

    <a href="http://dominion.leagueoflegends.com/" target="_blank">http://dominion.leagueoflegends.com/</a>
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    edited August 2011
    <!--quoteo(post=1869011:date=Aug 15 2011, 08:44 AM:name=Bacillus)--><div class='quotetop'>QUOTE (Bacillus @ Aug 15 2011, 08:44 AM) <a href="index.php?act=findpost&pid=1869011"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->After all the years of DotA and HoN I'd really like to see them rethinking the map a bit. Obviously the heroes decide how the game plays out and the map is probably amazingly well refined after all the years, but it still feels a bit awkward to play the same map in 3 different games from different game generations.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Well, didn't they say they would start out by bringing over all the original stuff from DotA before thinking about adding new things?
    Anyway,
    <img src="http://i51.tinypic.com/o5rt4g.jpg" border="0" class="linked-image" />
    I only ever had fun as Slithice the few times I got to play DotA, so I was sad to see this.
  • BacillusBacillus Join Date: 2006-11-02 Member: 58241Members
    <!--quoteo(post=1869041:date=Aug 15 2011, 12:32 PM:name=Align)--><div class='quotetop'>QUOTE (Align @ Aug 15 2011, 12:32 PM) <a href="index.php?act=findpost&pid=1869041"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Well, didn't they say they would start out by bringing over all the original stuff from DotA before thinking about adding new things?<!--QuoteEnd--></div><!--QuoteEEnd-->
    Yeah, probably. I'm probably too much hoping for some innovation in the gaming industry these days :)
  • sherpasherpa stopcommandermode Join Date: 2006-11-04 Member: 58338Members
    <!--quoteo(post=1868972:date=Aug 15 2011, 12:39 AM:name=SentrySteve)--><div class='quotetop'>QUOTE (SentrySteve @ Aug 15 2011, 12:39 AM) <a href="index.php?act=findpost&pid=1868972"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I've never actually played DotA, but I've played HoN a lot. Is HoN like a carbon copy, are there subtle differences, or is it very different from DotA?<!--QuoteEnd--></div><!--QuoteEEnd-->

    Aside from some different heroes, a couple of differing mechanics (orbs (not)stacking, teleport-tower debuffs) and "metagame" (pushing is the only strat in HoN) it's mostly similar.

    Also, the focus of pushing in HoN makes it quicker paced.
  • JediYoshiJediYoshi The Cupcake Boss Join Date: 2002-05-27 Member: 674Members
    <!--quoteo(post=1869047:date=Aug 15 2011, 04:56 AM:name=Bacillus)--><div class='quotetop'>QUOTE (Bacillus @ Aug 15 2011, 04:56 AM) <a href="index.php?act=findpost&pid=1869047"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Yeah, probably. I'm probably too much hoping for some innovation in the gaming industry these days :)<!--QuoteEnd--></div><!--QuoteEEnd-->

    For a MOBA? That seems like what a majority of people would actively take interest against.
  • BacillusBacillus Join Date: 2006-11-02 Member: 58241Members
    <!--quoteo(post=1869146:date=Aug 15 2011, 06:43 PM:name=sherpa)--><div class='quotetop'>QUOTE (sherpa @ Aug 15 2011, 06:43 PM) <a href="index.php?act=findpost&pid=1869146"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Aside from some different heroes, a couple of differing mechanics (orbs (not)stacking, teleport-tower debuffs) and "metagame" (pushing is the only strat in HoN) it's mostly similar.

    Also, the focus of pushing in HoN makes it quicker paced.<!--QuoteEnd--></div><!--QuoteEEnd-->
    What kind of alternatives to pushing did DotA have? I've seen some crazy teleport multilane farming stuff, but was there a lot of other stuff too?
  • JediYoshiJediYoshi The Cupcake Boss Join Date: 2002-05-27 Member: 674Members
    <div align='center'><center><object width="450" height="356"><param name="movie" value="http://www.youtube.com/v/-cSFPIwMEq4"></param><embed src="http://www.youtube.com/v/-cSFPIwMEq4" type="application/x-shockwave-flash" width="450" height="356"></embed></object></center>

    <a href="http://www.youtube.com/watch?v=-cSFPIwMEq4" target="_blank">http://www.youtube.com/watch?v=-cSFPIwMEq4</a></div>
  • PaniggPanigg Join Date: 2006-11-02 Member: 58212Members
    That was a really cool cinematic.
  • spellman23spellman23 NS1 Theorycraft Expert Join Date: 2007-05-17 Member: 60920Members
    edited August 2011
    <!--quoteo(post=1869181:date=Aug 15 2011, 03:06 PM:name=Bacillus)--><div class='quotetop'>QUOTE (Bacillus @ Aug 15 2011, 03:06 PM) <a href="index.php?act=findpost&pid=1869181"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->What kind of alternatives to pushing did DotA have? I've seen some crazy teleport multilane farming stuff, but was there a lot of other stuff too?<!--QuoteEnd--></div><!--QuoteEEnd-->

    There's a few other notable strats in DotA, and I see many of them still in HoN.

    1) Carry Farm. Seen also in HoN alot in lower ELO, but relies on everyone letting your one imba hero get massively overpowered while keeping theirs down.
    2) Splitpushers like Phantom Lancer being able to easily push a lane solo and run away with little to no chance of being caught. And becoming farmed enough to wreak havoc on your team too.
    3) ganksquad to the max. Everyone has a CC and a stun, get your 2 level advantage by squashing them every chance you get, steamroll.
    4) There were heroes in DotA that could teleport around the map, making ganking and pushes way more... interesting.
    5) Techies. Oh gods Techies.

    <!--quoteo(post=1869041:date=Aug 15 2011, 04:32 AM:name=Align)--><div class='quotetop'>QUOTE (Align @ Aug 15 2011, 04:32 AM) <a href="index.php?act=findpost&pid=1869041"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Well, didn't they say they would start out by bringing over all the original stuff from DotA before thinking about adding new things?
    Anyway,
    <img>
    I only ever had fun as Slithice the few times I got to play DotA, so I was sad to see this.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Aw, they're resetting the hero list to the bare beginnings?



    Closing thought: like the artwork....
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    Meet the merchant? :P
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    edited August 2011
    <!--quoteo(post=1869222:date=Aug 16 2011, 02:39 AM:name=spellman23)--><div class='quotetop'>QUOTE (spellman23 @ Aug 16 2011, 02:39 AM) <a href="index.php?act=findpost&pid=1869222"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Aw, they're resetting the hero list to the bare beginnings?<!--QuoteEnd--></div><!--QuoteEEnd-->
    It was a pretty old picture, might not be representative of much.

    EDIT: By the way, in case you didn't know, the game is actually named "Dota 2". Due to legal issues, it's not just an abbreviation. Kind of funny.
  • PaniggPanigg Join Date: 2006-11-02 Member: 58212Members
    <img src="http://art.penny-arcade.com/photos/i-CV2d9W4/0/L/i-CV2d9W4-L.jpg" border="0" class="linked-image" />

    I love the expression on his face. ^^
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