Blink Sometimes Doesnt Work
GreyPaws
Join Date: 2002-11-15 Member: 8659Members
<div class="IPBDescription">is it lag?</div> sometimes when I use blink (fade trait) even if I point really far away and there is nothing in my way the fade swings his arms like he is blinking but nothing happens, no energy drain, no blink. what gives and does this happen to anyone else?
Comments
everytimes I try it, does nothing!
I don't know what's the problem.
Try aiming at "smooth" surfaces. Walls with lots of architecture around it are difficult to blink at (though sometimes easy to blink INTO).
You can also jump down and blink immediately to the floor, as long as the floor is smooth and has not extra brushes in it. I've teleported myself into plenty an elevator floor. For example, when I'm in the ... err .. middle hive on NS_Nothing (can't believe I forgot the name), I often take a skulk up to the catwalk high above to morph into a Fade. Just incase some heavy tank come barreling through. I will then just hop over the side and port instantly into one of the exit hallways to commence my destruction.
"....fell in a pit...." HAHAH <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
Another nice use: its possible (although VERY difficult) to blink oneself towards a high up vent and walk right into it, even if its like 40 ft off the ground. I've only managed this a couple of times, but its incredibly cool. You jump, crouch, aim just above the vent, hit blink, aim straight towards vent, run forward. If all goes well, as you begin to fall, you'll catch the edge of hte vent and climb in. If you miss, well, then you fall and break your leg.