Changed files in build 153

devicenulldevicenull Join Date: 2003-04-30 Member: 15967Members, NS2 Playtester, Squad Five Blue
edited November 2010 in NS2 General Discussion
<div class="IPBDescription">for anyone running a server</div><!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1-->Cinematic Editor.exe
CompileModel.exe
Editor.exe
Engine.dll
LaunchPad.exe
Mapping Guidelines.pdf
NS2.exe
Overview.exe
Script.chm
Server.exe
Viewer.exe
ns2/editor_setup.xml
ns2/lua/Alien.lua
ns2/lua/AlienTeam.lua
ns2/lua/Armory_Server.lua
ns2/lua/Balance.lua
ns2/lua/BlendedActor.lua
ns2/lua/Chat.lua
ns2/lua/Client.lua
ns2/lua/CommandStation_Server.lua
ns2/lua/Commander.lua
ns2/lua/Commander_Buttons.lua
ns2/lua/Commander_Client.lua
ns2/lua/Commander_Selection.lua
ns2/lua/Commander_SelectionPanel.lua
ns2/lua/Commander_Server.lua
ns2/lua/ConsoleCommands_Client.lua
ns2/lua/ConsoleCommands_Server.lua
ns2/lua/DeathMessage_Client.lua
ns2/lua/Door_Server.lua
ns2/lua/Drifter.lua
ns2/lua/Entity.lua
ns2/lua/Extractor.lua
ns2/lua/Gamerules.lua
ns2/lua/Globals.lua
ns2/lua/Harvester.lua
ns2/lua/Hive_Server.lua
ns2/lua/Hydra_Server.lua
ns2/lua/LiveScriptActor.lua
ns2/lua/LiveScriptActor_Server.lua
ns2/lua/Location.lua
ns2/lua/MAC.lua
ns2/lua/Main.lua
ns2/lua/MarineCommander.lua
ns2/lua/MarineTeam.lua
ns2/lua/Marine_Server.lua
ns2/lua/NS2ConsoleCommands_Client.lua
ns2/lua/NS2ConsoleCommands_Server.lua
ns2/lua/NS2Gamerules.lua
ns2/lua/NS2Utility.lua
ns2/lua/OptionsDialog.lua
ns2/lua/Player.lua
ns2/lua/Player_Client.lua
ns2/lua/Player_Server.lua
ns2/lua/PlayingTeam.lua
ns2/lua/PowerPoint.lua
ns2/lua/PowerPoint_Client.lua
ns2/lua/PowerPoint_Server.lua
ns2/lua/ResourceTower.lua
ns2/lua/ScriptActor.lua
ns2/lua/ScriptActor_Server.lua
ns2/lua/Sentry.lua
ns2/lua/Sentry_Server.lua
ns2/lua/ServerBrowser.lua
ns2/lua/Structure_Server.lua
ns2/lua/Target.lua
ns2/lua/TechData.lua
ns2/lua/TechTree.lua
ns2/lua/TechTreeConstants.lua
ns2/lua/Trigger.lua
ns2/lua/Utility.lua
ns2/lua/weapons/Alien/SporeCloud.lua
ns2/maps/ns2_junction.level
ns2/maps/ns2_tram.level
ns2/maps/overviews/ns2_junction.hmp
ns2/maps/overviews/ns2_junction.tga
ns2/maps/overviews/ns2_tram.hmp
ns2/maps/overviews/ns2_tram.tga
ns2/materials/effects/blinkeffect_anim.dds
ns2/materials/effects/blinkshockwave.dds
ns2/materials/effects/blinkshockwave.material
ns2/materials/effects/blinkshockwave_contracting.dds
ns2/materials/effects/blinkshockwave_contracting.material
ns2/models/marine/observatory/observatory.dds
ns2/models/marine/observatory/observatory.material
ns2/models/marine/observatory/observatory.model
ns2/models/marine/observatory/observatory_gloss.dds
ns2/models/marine/observatory/observatory_illum.dds
ns2/models/marine/observatory/observatory_normal.dds
ns2/models/marine/observatory/observatory_spec.dds
ns2/models/props/refinery/mining_bucket_01.dds
ns2/models/props/refinery/mining_bucket_01.material
ns2/models/props/refinery/mining_bucket_01_normal.dds
ns2/models/props/refinery/mining_bucket_01_spec.dds
ns2/models/props/refinery/mining_bucket_bucket.model
ns2/models/props/refinery/mining_bucket_connect.model
ns2/models/props/refinery/mining_bucket_frame.model
ns2/models/props/refinery/mining_bucket_seg.model
ns2/models/props/refinery/mining_girder_02.material
ns2/models/props/refinery/mining_pickaxe.model
ns2/models/props/refinery/mining_shovel.model
ns2/models/props/refinery/mining_toolcrate.model
ns2/models/props/refinery/mining_toolcrate_01.dds
ns2/models/props/refinery/mining_toolcrate_01.material
ns2/models/props/refinery/mining_toolcrate_01_normal.dds
ns2/models/props/refinery/mining_toolcrate_01_spec.dds
ns2/models/props/refinery/refinery_floor_tubes_01_straight1_half.model
ns2/models/props/refinery/refinery_floor_tubes_01_straight2_half.model
ns2/sound/NS2.fev
ns2/sound/ambient_3.fsb
ns2/sound/ambient_4.fsb
ns2/sound/marine_3.fsb
ns2/ui/hud_elements.dds<!--c2--></div><!--ec2-->
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