Hydra Model
SN.Wolf
Join Date: 2010-03-29 Member: 71115Members
<div class="IPBDescription">Needs Bottom</div>As we where testing my level i was nailed by hydras when i entered a room where if they had a bottom i could have seen them before entering as they where stuck to the glass.
Should be a simple alteration to the model and would make a huge difference on the visual when stuck to glass (transparent Textures/Models) and when hanging over an edge. I haven't tried to look at the other structures bottom sides but i think the hydra being the one most likely to be put in bizarre places it would be the one needing it the most.
Just a flat face with a slimy gooey texture would do the trick.
Should be a simple alteration to the model and would make a huge difference on the visual when stuck to glass (transparent Textures/Models) and when hanging over an edge. I haven't tried to look at the other structures bottom sides but i think the hydra being the one most likely to be put in bizarre places it would be the one needing it the most.
Just a flat face with a slimy gooey texture would do the trick.
Comments
But we could also make room for improvement.
You know how the Kharaas eyes glow in the dark?
I propose the same emissive light be added to the heads of the Hydras.
Not only does this look great, it also shows links molecularly between organisms in the Kharaas ecosystem and it helps Marines see where Hydras are (especially when they're on Walls and the power node has been taken out)
Thoughts?