Map edittor views seem wrong or is it just me?
It appears the view ports are all backwards compared to other editors, usually north is up from the top down view but here its not which messed with side and front as well, i find this makes mapping awkward as i build with up being north on the top down so things aren't where you expect them to be, hopefully theres an option to change it otherwise shouldn't it be considered a usability issue?
Comments
I had a similar issue with my old system.
Changing viewports or turning on lights adds a lot to that issue.
Did you try to change the texture quality to low in the editor (maybe reboot afterwards)?
I'll wait for next build to before i fubar my whole project.
BTW: will there be an option to organize layers ,maybe alphabetically or dragging ?
<b>EDIT:</b> It seems the root of my problems was my force-ware drivers where from July and not the latest from October....doh. although still sluggish it works with minimal hangs.
i run it until it crashes. it's okay, i have 45 backup saves.