Voice Communication Suggestions

RulgrokRulgrok Join Date: 2007-04-04 Member: 60559Members
Well A) mute,
B) the ability to adjust voice communication volume - I'd like to hear people talking over the gunfire sometimes.

Discuss.

Comments

  • MOOtantMOOtant Join Date: 2010-06-25 Member: 72158Members
    Nothing to discuss, sound channels other than voice should get 20-50% volume when voice is active.
  • TigTig Join Date: 2010-05-08 Member: 71674Members, Reinforced - Shadow, WC 2013 - Silver
    voice communication in this game is already head and shoulders better than other games.
  • MkilbrideMkilbride Join Date: 2010-01-07 Member: 69952Members
    Eh, it's alright, but they should implement TS3, it's the best I've heard, it sounds like the guy is in the room with me, AA3 uses it, very high quality stuff.
  • SN.WolfSN.Wolf Join Date: 2010-03-29 Member: 71115Members
    I was under the impression that they where using the TS3 SDK's in the game, Overall i think the quality is okay but they really need to implement "ALL TALK" option to server operators. This option would be extremely valuable during the beta testing phase as a fast clear means on reproducing bugs by way of communicating faster.

    Not everyone has a top end head-set so a lot of the quality issues can be blamed on lower end factory set ups.

    Anyone know if and what commands can be put into the server configuration at this time regarding this?
  • McGlaspieMcGlaspie www.team156.com Join Date: 2010-07-26 Member: 73044Members, Super Administrators, Forum Admins, NS2 Developer, NS2 Playtester, Squad Five Blue, Squad Five Silver, Squad Five Gold, Reinforced - Onos, WC 2013 - Gold, Subnautica Playtester
    Voice Comm is fine in-game right now, but there are two major problems with it.

    1) The receiving of voice chat is delayed by about 2-10 seconds (depending on game/server load)
    2) The reception of voice goes to hell when 2+ people are transmitting at the same time. Final result becomes a garbled mess that sounds like a drowning robot.

    Aside from those two problems, it works pretty well.
  • Dank McShwaggerDank McShwagger Join Date: 2009-06-10 Member: 67784Members
    Probably something i should be reporting in GetSatisfaction but I have a problem with unstable volume with voice comm. 1 second someone will be inaudible then next im quickly reaching for my speaker volume to turn it down. anyone else having this problem?
Sign In or Register to comment.