Nearest Idle / awaiting marine

RebelRebel Join Date: 2003-04-10 Member: 15371Members, NS2 Playtester, NS2 Map Tester, Subnautica Playtester
If players are requesting orders as like NS1, have a idle player icon in the commander hud that they can click on but instead of moving screen focus it just selects the closest idle player to where the commander is currently looking / working, allowing most efficient use of commander time / preventing soldiers running miles when someone else is closer. (then selecting the NEXT idle until etc until all units have been given orders)

Comments

  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    Yeah, I hate how it insists on moving my view when I want to place orders where I was looking, not where they are. Marines requesting orders popping up in view is probably going to happen before release anyway (as it was in NS1) but wouldn't mind seeing it sooner so commanders and players can work together more easily.
  • HarimauHarimau Join Date: 2007-12-24 Member: 63250Members
    edited January 2011
    Yeah, it should be like other RTS games with heroes, you click the portrait on the side once, you select the unit only; but if you click it <b>again</b> (or double-click) it will centre your view on the unit.
  • ShiloriusShilorius Join Date: 2011-01-14 Member: 77445Members, Reinforced - Shadow
    edited January 2011
    <!--quoteo(post=1826577:date=Jan 24 2011, 11:16 AM:name=Harimau)--><div class='quotetop'>QUOTE (Harimau @ Jan 24 2011, 11:16 AM) <a href="index.php?act=findpost&pid=1826577"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Yeah, it should be like other RTS games with heroes, you click the portrait on the side once, you select the unit only; but if you click it <b>again</b> (or double-click) it will centre your view on the unit.<!--QuoteEnd--></div><!--QuoteEEnd-->
    ^ This is exactly what I think.
  • l3lessedl3lessed Join Date: 2010-06-07 Member: 71977Members
    edited January 2011
    <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->Yeah, it should be like other RTS games with heroes, you click the portrait on the side once, you select the unit only; but if you click it again (or double-click) it will centre your view on the unit.<!--QuoteEnd--></div><!--QuoteEEnd-->

    +1

    I think the team could take a lot of lessons from most modern RTS games when it comes to the RTS portion of NS2. As I am a huge RTS fan myself dating back to the original WC, C&C's, AOE's and so on, but I have always found the RTS portion of NS very blocky, unwieldy, and just plain harder to use than it should be the majority of the time.
  • spellman23spellman23 NS1 Theorycraft Expert Join Date: 2007-05-17 Member: 60920Members
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