Is it just me?
spawny
Join Date: 2004-02-12 Member: 26448Members, Constellation
<div class="IPBDescription">Or am I missing something here....</div>I'm assuming I can't be alone in this process so thought id see if maybe my setup was different in anyway compared with a wider audience.
Since the beta begun my computers always been able to run the game without a problem bar one thing.
I have a ping of 46 yet I'm jolting around the screen like I have a ping of 4000. The game looks awesome but its very jumpy and it doesn't matter which server I'm on (UK/US etc) I get the same issue each time.
Setup:
<ul><li>3 x LG E2240S LED Widescreens</li><li>Resolution: 1920x1080</li><li>OS: Windows 7 Ultimate </li><li>CPU: i5 Quad Core @ 2.67Ghz</li><li>Memory: 4GB Corsair Dominator</li><li>Graphics Card: ATi Radeon 5870</li><li>Beta Version: NS2 x162</li><li>Game Resolution: 1920x1080</li><li>Game Graphics: High</li></ul>
Tried so far:
<ul><li>The latest ATi drivers, and some older versions</li><li>Lower screen resolution</li><li>Lower graphics settings</li><li>Remove / Reinstall of NS2</li></ul>
Is there any reason why I have this issue? Is it just me with this problem or are others playing fine?
Sorry if I'm going over old ground.....
Since the beta begun my computers always been able to run the game without a problem bar one thing.
I have a ping of 46 yet I'm jolting around the screen like I have a ping of 4000. The game looks awesome but its very jumpy and it doesn't matter which server I'm on (UK/US etc) I get the same issue each time.
Setup:
<ul><li>3 x LG E2240S LED Widescreens</li><li>Resolution: 1920x1080</li><li>OS: Windows 7 Ultimate </li><li>CPU: i5 Quad Core @ 2.67Ghz</li><li>Memory: 4GB Corsair Dominator</li><li>Graphics Card: ATi Radeon 5870</li><li>Beta Version: NS2 x162</li><li>Game Resolution: 1920x1080</li><li>Game Graphics: High</li></ul>
Tried so far:
<ul><li>The latest ATi drivers, and some older versions</li><li>Lower screen resolution</li><li>Lower graphics settings</li><li>Remove / Reinstall of NS2</li></ul>
Is there any reason why I have this issue? Is it just me with this problem or are others playing fine?
Sorry if I'm going over old ground.....
Comments
Just wondering if everyone else has the same determination as me to carry on playing despite the lag or am I one of a handful who get it....
The devs are aware of this and are focusing much of their effort to work this out, and right now its not nearly as bad as it used to be, but there is still more work to be done on it. My advise is just play whatever server has a decent tickrate for you and give as much feedback as you can while the devs work on these issues.
But currently, server tick is frequently about 6 in combat. That corresponds to up to 166 ms of extra latency. If you have a base latency of 100, that gives you 266 ms of true latency, which is unplayable, even if you had infinite updates per second (retaining the latency) and infinite fps to give a smoother appearance; compensation can only do so much for fast moving players that change direction.
So yeah, just wait till they fix the server performance. (net_stats in console shows you the server performance)
Just wondering if everyone else has the same determination as me to carry on playing despite the lag or am I one of a handful who get it....<!--QuoteEnd--></div><!--QuoteEEnd-->
People still play. As long as its a decent server, not too many structures, and few players (8 or less), I find the tick rate/server lag issues to be mostly playable. Its when you get 14 players and tons of structures when its drops to a single digit tick rate and I spend most of my time rubberbanding around the map.