Post your computer specs and FPS while in NS2!
epsilan47
Join Date: 2011-03-20 Member: 87553Members
Hey everyone, I'm noticing a lot of people posting about FPS issues. However, I've noticed people saying they get 60+ constant FPS and others with better systems saying they're at 30-40.
So the point of this thread is to possibly give UWE some insight on optimization for certain cards/brands. Also, it could assist anyone who is planning on upgrading their system for NS2 or in general!
Let me start:
AMD Phenom II x6 1055T OC to 3.5ghz
ASUS M4A88T-M LE mobo
8 gb Corsair XMS3 DDR3 1333mhz
Sapphire HD5850 set at 775, 1125
My performance appears to fluctuate randomly from usually 40-60 and sometimes drops to 35.
I play at 1440x900 res and settings on High.
So the point of this thread is to possibly give UWE some insight on optimization for certain cards/brands. Also, it could assist anyone who is planning on upgrading their system for NS2 or in general!
Let me start:
AMD Phenom II x6 1055T OC to 3.5ghz
ASUS M4A88T-M LE mobo
8 gb Corsair XMS3 DDR3 1333mhz
Sapphire HD5850 set at 775, 1125
My performance appears to fluctuate randomly from usually 40-60 and sometimes drops to 35.
I play at 1440x900 res and settings on High.
Comments
i5-2500k @ 4.5 GHz
Asus P8P67-M
8 GB RAM
GTX 560 Ti OC
I've never seen my FPS dip below 40, and usually 50-60, or even higher. The server tickrate is what kills me now.
C2D 2.13Ghz
HD4850 512Mb
OCZ 2Gb DDR2 800Mhz
1280x720xmedium
35-60FPS (main hive killed my FPS ~15)
[edit]It's playable once more, but still laggy in close quarter combat. But I can hit stuff once more :P
4GB RAM
GTX570
Asus P8P67
50-80, 60 around rockdown. Can go to 90-100 in RR.
4 Go Ram DDR2 GSkill
GeForce 7950 GT
Max 15 Fps, in combat : 5 Fps
I understood ages ago that UW were aware of slowness issues but seems they have been adding all this new stuff but they've forgotten about fixing these performance problems? i think i would do a lot more playing if the game actually ran smooth
anyways 2.9quad core, HD4800, 6GB RAM get like 20fps
Intel Q9650 (Overclocked to 4.2GHz)
8192MB Ram
Nvidia GeForce GTX295, 1792mb
60fps most of the time, but in tight battles my fps goes 25 - 40
I got Q9300@3.0GHz, HD4850 and 4GB RAM. I got a lot of fps drops.
Really strange thing is that the utilisation of my GPU rarely goes beyond 60% and the CPU is loaded 50% on avg. So I assume that NS2 uses 2 cores only and my old C2D march based CPU is not able to feed my GPU by data.
Is that official? The only reason i ask is that since the last patch i am showing usage has gone up considerably on a second core on my machine when i run NS2. It seems to me it is using 2 cores, either that or my operating system is sucking it dry.
Having these threads pop up each build could provide a goldmine of performance data if we use a semi-standard benchmark.
NS2 does use 2 cores (or rather, 200% shifted around on 4 cores continuously), however the Lua-VM is isolated to run on 1 of them, so we're still looking at a bottleneck here.
Having these threads pop up each build could provide a goldmine of performance data if we use a semi-standard benchmark.<!--QuoteEnd--></div><!--QuoteEEnd-->
To add to this, starting up a 'my-fps-running-through-x-map' youtube thread would be good. Run through, look around in places, look at varying angles etc. and upload it to youtube, then link in a thread. You could even call it "make your own NS2HD".
Having these threads pop up each build could provide a goldmine of performance data if we use a semi-standard benchmark.<!--QuoteEnd--></div><!--QuoteEEnd-->
Yeah yeah, we know, but that would entail doing something more then simply looking at a fps indicator. Can you blame a lazy race like ours for not doing everything to the max?
It would be nice if NS2.exe in window mode would be registered by Fraps though... Fullscreen -> the performance goes down for me somewhat :(
I always run in windowed mode and when I made a video with FRAPS it registered it no problem.
6 gigs Ram
Nvidia 580GTX 1.5mb
FPS on Max settings stable around 40 FPS. Only dips to 30 during high action. Processor is bottle necking the card, saving up to get a new Mother board, Ram and processor.
Unfortunately the FPS hit I receive when I begin recording is really big (Not enough $$$ for raid!). I imagine most people with normal systems will experience the same hit. Although perhaps I could have a go at recording a benchmark for us to use? Perhaps people could suggest a route/actions and I could record it for people to act out?
Once everything obvious (code) wise has been done, that is when you can work on the more 'niche' aspects. I would have thought.
I always run in windowed mode and when I made a video with FRAPS it registered it no problem.<!--QuoteEnd--></div><!--QuoteEEnd-->
Well that crashed NS2.exe and after a VPU recover it somehow does work................
.............................................
I dunno anymore!
Having these threads pop up each build could provide a goldmine of performance data if we use a semi-standard benchmark.<!--QuoteEnd--></div><!--QuoteEEnd-->
<a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=112532&st=40&p=1833871&#entry1833871" target="_blank">http://www.unknownworlds.com/ns2/forums/in...p;#entry1833871</a>
When I get the chance, I'll update it for B170. Though, I don't think comparing fps is very useful right now since the bottleneck is mostly server-side. As long as you're getting an average of about 20 fps, you're probably being limited by the server rate rather than your personal hardware/settings.