Turning on server profiling?

matsomatso Master of Patches Join Date: 2002-11-05 Member: 7000Members, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, Squad Five Silver, Squad Five Gold, Reinforced - Shadow, NS2 Community Developer
What would be really helpful when lookning at server-side optimization would be to turn on server-side profiling - there must be some support for it already, and it would really help in figuring out where the CPU is actually being spent, and how effective various optimizations could be.

Anyone?

/Mats

Comments

  • McGlaspieMcGlaspie www.team156.com Join Date: 2010-07-26 Member: 73044Members, Super Administrators, Forum Admins, NS2 Developer, NS2 Playtester, Squad Five Blue, Squad Five Silver, Squad Five Gold, Reinforced - Onos, WC 2013 - Gold, Subnautica Playtester
    edited April 2011
    The closeting thing to that I've come up with is using net_stats in conjunction with o_stats while running a local listen server. This is horribly slow though; however, you can see total objects in use, # of calls, and memory used. So, there is some usefulness to it.
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