Shotgun Melee (buttstock) attack
shanghaining
Join Date: 2011-04-18 Member: 94054Members
<div class="IPBDescription">why not?</div>Hi guys,
I'm not sure if this discussion has been brought up before or not, but will shotguns be able to have melee attack just like the rifles? I mean...it would make sense if shotguns can be used as a melee weapon too...is that something the developers is considering?
Just a thought.
Thank you
I'm not sure if this discussion has been brought up before or not, but will shotguns be able to have melee attack just like the rifles? I mean...it would make sense if shotguns can be used as a melee weapon too...is that something the developers is considering?
Just a thought.
Thank you
Comments
Spawn guns are meant to be discarded. It's encouragement to push for upgrades.
The shotgun does seem more fitted for it than the rifle by means of stereo-typing, It's the biggest craze....all the rednecks are doing it!
Or.....could change the whole idea of what a gun-butt attack is. How about a stun effect by means of electricity like getting hit with a cattle prod, not that i have been zapped with one but a cows face kinda says it hurts like h e l l.
I disagree. Maybe in a pure FPS, but this is not one. Weapons/Equipment, and Lifeforms/Evolutions provide you with different roles. In strategic games a wider variety of units provides you with <i> functions</i>, not <i>better</i> ones.
Especially considering the team's minimalist design choices/philosophy, they're going to want to squeeze as much as they can out of each asset.
also, this should probably be moved to I&S
--Cory
Its pretty hard to re-aquire a target as a Skulk after the initial bite, especially if your hopping about to avoid incoming fire so a deflect will make it so much harder to re-aquire your target.
... if your going to beef up the Marines melee , then how will you compensate the Skulk ? Allowing it to spit back bullets from hits it survived ? Increase Parasites damage tenfold to give the Skulk a ranged offence ?
The Aliens ranged option , the Lerk has no melee attacks at all ... whereas every Marine has a switchax to fall back on, even if it is a bad option.
Short version: Marines are king at range, why beef up the melee as well ? Where is the Alien range dominance ?
At least test to ensure the swing is not spammable, so it does require good timing and not just button mashing.
Right-click at the right time to hit a Skulk. Researched by default.
Where's the "serious advantage" offered to either side?
It will definitely need to be balanced. Goes without saying.
this.
At least test to ensure the swing is not spammable, so it does require good timing and not just button mashing.<!--QuoteEnd--></div><!--QuoteEEnd-->
Skulks can adapt by making sure their leaps land on any surface near the marine, rather than flying past him and tearing a chunk out as you go by. I will miss it, but can manage.
Indeed. Additionally the rifles alt-fire should be reconsidered because no one uses melee, not when a skulk can basically insta-kill.
Maybe the rifle can get a toggleable super bright flashlight or laser sight or zoom/scope ability... give the crazy melee ability to the heavies claw or fist ability so we can deflect oni rushes or something xD
Right-click at the right time to hit a Skulk. Researched by default.
Where's the "serious advantage" offered to either side?
It will definitely need to be balanced. Goes without saying.<!--QuoteEnd--></div><!--QuoteEEnd-->
Not saying this definitely wouldn't work but if we're giving marines the added ability to counter leaps, what does the skulk get in return? Considering leap is more or less the main ability that makes skulks viable in mid to late game in the original NS.
<img src="http://pnmedia.gamespy.com/planetunreal.gamespy.com/images/oldsite/clusterimages/flak.jpg" border="0" class="linked-image" />
From what i remember, the alt fire of the shotgun resulted in a blast of bouncing projectiles that could bounce all over the place (including around corners). Would be the ultimate vent clearer no doubt. Something tells me the GL could use some of this loving.
parasite.
<img src="http://pnmedia.gamespy.com/planetunreal.gamespy.com/images/oldsite/clusterimages/flak.jpg" border="0" class="linked-image" /><!--QuoteEnd--></div><!--QuoteEEnd-->
This would be awesome. God I loved that gun in UT.
Because the TSA marines have an Axe, to axe a lot of questions...
great idea, why not make axe attachment to the shotgun? the marine could possibly use this weapon as a spear?
call me a noob but often time I due to lag I would run out of shotgun shells....and it's during those times I wished I could use shotgun to bash the skulk to death, or aleast TRY :P