Natural Selection 2 News Update - NS2 Build 173 Released
Max
Technical Director, Unknown Worlds Entertainment Join Date: 2002-03-15 Member: 318Super Administrators, Retired Developer, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, Subnautica Developer, Pistachionauts, Future Perfect Developer
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Aha, I know someone who will be pleased.
Also Doors... i can't go trough them using any class on a localhost (cheats on). They gone done sabotaged our doors!
Live stats can be a bit more live :)
There's a <a href="http://www.unknownworlds.com/ns2/wiki/index.php/Console_Commands" target="_blank">wiki</a> though
Also advanced search for these forums is bookmark material (it's kind of hidden)
<a href="http://www.unknownworlds.com/forums/index.php?s=&act=Search&mode=adv&f=0" target="_blank">http://www.unknownworlds.com/forums/index....ode=adv&f=0</a>
The start for that was actually Build171, gradually more improvements are going in regarding the new script binding code
Weird thing is though. FPS has gone down some, but the game feels smoother... Odd phenomena is odd!
Oh oh, and since the new lua thingy I can now load maps on the fly without NS2.exe telling me to GTFO. Well 8/10 times it doesn't crash, which is better compared to 10/10 anyway you sliceNdice it...
Any good Northern USA/Canada Servers that are popular?
care for a massage?
Server performance seems only slightly better for this patch, 172 was the biggest increase. It still "felt" like hydras / sentries / structures bogged down the server, but it is no where near as pronounced as before (which is good!). I feel a lot more work needs to be done to address this.
Hydras actually feel useful now, which is awesome imo. Alien armor is still almost pointless. As mentioned in earlier threads, the way armor and its upgrade are calculated makes it basically a moot point.
EDIT: Oh forgot one. When joining a game after crashing, I could hear the Marine comm over voice chat during the join process. Hugh (NS2HD) really gives some detailed instructions. ;)
I'd hear an alien "step", but there were no aliens nearby, I'm sure of it.
yeah, it still happens to me too. it will freeze and either i have to tab out which will instantly shut down the game and bring up a promt to send a log or it will crash to desktop on its own. usually i end up tabbing out quickly cuz i know it will never resolve itself.
and thank you Kouji_San for the links.
and thank you Kouji_San for the links.<!--QuoteEnd--></div><!--QuoteEEnd-->
2-3 minutes into the game
Direct3DDevice::Vertex buffer initialization failed- 43008bytes (dynamic)
still. 17* still a pos.
Direct3DDevice::Vertex buffer initialization failed- 43008bytes (dynamic)
still. 17* still a pos.<!--QuoteEnd--></div><!--QuoteEEnd-->
Well thats not good news, I was getting the same errors as listed above ^ and crashing 2 minutes in.