Drawing Player Waypoints feature
Ironsoul
Join Date: 2011-03-12 Member: 86048Members
<div class="IPBDescription">Instead of clicking each individual waypoint, wouldn't it be nice </div>Hey, this is one of my many ideas that I will be posting every now and then to make natural selection 2 more intuitive and less frustrating to play.
When setting waypoints, a nice feature I would like to see instead of dropping them individually, would be to draw a line, and have the individual waypoint markers automatically placed along that line every 5 metres or so.
When setting waypoints, a nice feature I would like to see instead of dropping them individually, would be to draw a line, and have the individual waypoint markers automatically placed along that line every 5 metres or so.
Comments
so.. +1 i guess
i like that
If you want marines to take an alternate route, you hold shift and drop two or three waypoints, just like any other RTS, which follow that alternate path and the engine draws the line between them for you.
But commanding myself, I would hate to have to draw a whole path from beginning to end for marines.
If you want marines to take an alternate route, you hold shift and drop two or three waypoints, just like any other RTS, which follow that alternate path and the engine draws the line between them for you.
But commanding myself, I would hate to have to draw a whole path from beginning to end for marines.<!--QuoteEnd--></div><!--QuoteEEnd-->
I think he means an automated process, like the guiding lines in Dead Space/Dead Space 2. It could be based on the waypointing system MACs/Drifters use to get around.