The recycle button

craecrae Join Date: 2005-01-30 Member: 39035Members
Currently the commander can recycle a building by selecting it and pressing C hot-key or using the mouse. However, C is also the map button which I personally use LOTS when commanding to give a larger and clearer battle-space overview. I use hot-keys 99% of the time while commanding.

I suggest the following:

1. Move the recycle from the C position to V
2. Disable the V key from activating the structure recycle process (except beacons) - mouse control only.

This one is not really essential, but it would be nice to have:

3. A 5 second time window where you can cancel the recycle and the structure deploys again - just in case of a mistake. Confirmation dialogs are horrid, please don't use one.

Comments

  • ScardyBobScardyBob ScardyBob Join Date: 2009-11-25 Member: 69528Forum Admins, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow
    Or they could just let us customize the commander hotkeys ourselves.
  • craecrae Join Date: 2005-01-30 Member: 39035Members
    edited April 2011
    <!--quoteo(post=1842893:date=Apr 28 2011, 03:51 AM:name=ScardyBob)--><div class='quotetop'>QUOTE (ScardyBob @ Apr 28 2011, 03:51 AM) <a href="index.php?act=findpost&pid=1842893"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Or they could just let us customize the commander hotkeys ourselves.<!--QuoteEnd--></div><!--QuoteEEnd-->

    That would be nice. But points 1 and 2 shouldn't take more than 15 minutes to put into place. Adding a customization function will take much longer.
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    Can't you just change the map button to M?
  • endarendar Join Date: 2010-07-27 Member: 73256Members, Squad Five Blue
    <!--quoteo(post=1842947:date=Apr 29 2011, 12:44 AM:name=Align)--><div class='quotetop'>QUOTE (Align @ Apr 29 2011, 12:44 AM) <a href="index.php?act=findpost&pid=1842947"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Can't you just change the map button to M?<!--QuoteEnd--></div><!--QuoteEEnd-->

    M is too far away from WASD, and takes too long to be effective. I almost always have the map up out of combat.
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