Dynamic Infestation Postules (and other Questions)

radforChristradforChrist USA Join Date: 2002-11-04 Member: 6871Members, Constellation, NS2 Playtester, Subnautica Playtester
<div class="IPBDescription">That seem to be implemented soon...</div>Can you place postules anywhere? Will they be the "center" of the new growth?

I ask because I think one way to keep the infestation in check would be to only allow the postules to be placed on CURRENT infestation, and like the sentry gun, it can be directed in the direction you want it to creep. This slows the commander's placement as he'll wait for a patch of DI to mature so he can get maximum reach from his placements, and you don't get so much overage guesstimating how big a patch may cover.

Also, I know this is placeholder, but will DI eventually grow and attach to the world models? Crates, down steps, etc? I know you're aware the multilevel flooring, and grates cause some issue with the current DI, I was just trying to get a better handle on where it's going and how it may look/function.

Comments

  • HarimauHarimau Join Date: 2007-12-24 Member: 63250Members
    edited April 2011
    <!--quoteo(post=1843320:date=Apr 30 2011, 02:49 PM:name=radforChrist)--><div class='quotetop'>QUOTE (radforChrist @ Apr 30 2011, 02:49 PM) <a href="index.php?act=findpost&pid=1843320"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Also, I know this is placeholder, but will <b>DI eventually grow and attach to the world models? Crates, down steps, etc?</b> I know you're aware the multilevel flooring, and grates cause some issue with the current DI, I was just trying to get a better handle on where it's going and how it may look/function.<!--QuoteEnd--></div><!--QuoteEEnd-->
    ###### yeah.

    <!--quoteo(post=1843320:date=Apr 30 2011, 02:49 PM:name=radforChrist)--><div class='quotetop'>QUOTE (radforChrist @ Apr 30 2011, 02:49 PM) <a href="index.php?act=findpost&pid=1843320"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Can you place postules anywhere? Will they be the "center" of the new growth?

    I ask because I think one way to keep the infestation in check would be to only allow the postules to be placed on CURRENT infestation, and like the sentry gun, it can be directed in the direction you want it to creep. This slows the commander's placement as he'll wait for a patch of DI to mature so he can get maximum reach from his placements, and you don't get so much overage guesstimating how big a patch may cover.<!--QuoteEnd--></div><!--QuoteEEnd-->
    I don't really get the rest of what you're saying... If pustules are vulnerable to being attacked and directly affect the DI, why would you, as an Alien comm, ever choose to place them on DI?
  • PsiWarpPsiWarp Gifted Gorge Richmond, B.C., Canada Join Date: 2010-08-28 Member: 73810Members
    edited April 2011
    Since they are planning to make infestation spread from existing infestation, it's natural to assume the pustules will be required to grow on infestation. I also presume Gorge will drop pustules just as the Alien Commander will; hopefully, they'll increase Gorge's infestation range in the process, as well as allowing it to connect to Hive infestation.

    I hope they fix the Hive infestation exploit where flamethrowers can kill it without destroying the Hive. That should be easy with the new pustule coding.
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