<!--quoteo(post=1847957:date=May 22 2011, 07:43 PM:name=MOOtant)--><div class='quotetop'>QUOTE (MOOtant @ May 22 2011, 07:43 PM) <a href="index.php?act=findpost&pid=1847957"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Yes, we all love wallhacks and we'd like to write our ones for NS2.<!--QuoteEnd--></div><!--QuoteEEnd--> Speak for yourself.
Hate to break this to you, but that lock on your door will not protect you against someone who is determined to get to you. Forget "picking locks", I'm just talking someone kicking the thing off the frame. Same thing with firewalls.
An individual who really wants to make hacks will find a way to make hacks. So why punish the rest of us who intend to use it for a more productive and honest purpose? The game is intended to be easily/heavily-moddable. The community will need access to these sorts of things in order to fully realize the Engine's potential.
Can't servers just inforce clients to run using standard shaders and shader code? If you try and run anything else, won't it just register as a modification?
I remember tribes 2 was like this, and even though that game was super customizable, it never had a problem with hacking. The server forced clients to run standardized code. Maybe, being technically inept when it comes to this area, I'm wrong.
<!--quoteo(post=1848672:date=May 27 2011, 02:46 AM:name=l3lessed)--><div class='quotetop'>QUOTE (l3lessed @ May 27 2011, 02:46 AM) <a href="index.php?act=findpost&pid=1848672"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Can't servers just inforce clients to run using standard shaders and shader code? If you try and run anything else, won't it just register as a modification?
I remember tribes 2 was like this, and even though that game was super customizable, it never had a problem with hacking. The server forced clients to run standardized code. Maybe, being technically inept when it comes to this area, I'm wrong.<!--QuoteEnd--></div><!--QuoteEEnd-->
It's difficult to enforce this kind of thing, you can't send the entire game data to the server (several hundred megabytes) and CRCing everything (hashcheck) is pretty slow too, and even if you did hashcheck everything - mod the client to spoof the values and the lock is broken. It's just a matter of if people are dedicated enough to code usable hacks for NS2.
It's pretty easy to cheat the game already (at least, if you're an alien), join the Marines and sell their ######. It's happened to me, we would have won - but they couldn't take that obviously and had to cheat. Made me wonder if it happens in a lot of other games that could be marine victories too.
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I am looking to add some depth of field effects and object motionblur to NS2 and this would be greatly helpful!
Speak for yourself.
An individual who really wants to make hacks will find a way to make hacks. So why punish the rest of us who intend to use it for a more productive and honest purpose? The game is intended to be easily/heavily-moddable. The community will need access to these sorts of things in order to fully realize the Engine's potential.
I remember tribes 2 was like this, and even though that game was super customizable, it never had a problem with hacking. The server forced clients to run standardized code. Maybe, being technically inept when it comes to this area, I'm wrong.
I remember tribes 2 was like this, and even though that game was super customizable, it never had a problem with hacking. The server forced clients to run standardized code. Maybe, being technically inept when it comes to this area, I'm wrong.<!--QuoteEnd--></div><!--QuoteEEnd-->
It's difficult to enforce this kind of thing, you can't send the entire game data to the server (several hundred megabytes) and CRCing everything (hashcheck) is pretty slow too, and even if you did hashcheck everything - mod the client to spoof the values and the lock is broken. It's just a matter of if people are dedicated enough to code usable hacks for NS2.
It's pretty easy to cheat the game already (at least, if you're an alien), join the Marines and sell their ######. It's happened to me, we would have won - but they couldn't take that obviously and had to cheat. Made me wonder if it happens in a lot of other games that could be marine victories too.
Pretty sure thats tweaking shaders.