B0rked Damage Bug

NarfwakNarfwak Join Date: 2002-11-02 Member: 5258Members, Super Administrators, Forum Admins, NS1 Playtester, Playtest Lead, Forum Moderators, Constellation, NS2 Playtester, Squad Five Blue, Reinforced - Supporter, Reinforced - Silver, Reinforced - Gold, Reinforced - Diamond, Reinforced - Shadow, Subnautica PT Lead, NS2 Community Developer
edited November 2002 in Tech Support
<div class="IPBDescription">Alien "siege" damage isn't working</div> I've been wondering about this for some time, and serveral other people have recently brought this to my attention. It would appear that all the alien attacks that do double damage (xenocide, bilebomb) don't actaully do double damage; instead, they do little or no structural damage. I've killed things more easily with acid rocket than bilebomb. Also two xeno's should be able to take out a group of turrets (1600 damage <i>hurts</i>), yet I have trouble taking out a single, undefended turret with four! And don't tell me they welded it in between attacks - I've made extra sure to observe the test areas that I've tried this on and no action had been taken there. This is obviously a big problem if it does in fact exist.

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