Why not make the scoreboard text and map a bit bigger?
Magneto
Join Date: 2010-12-22 Member: 75856Members
<div class="IPBDescription">Plus other improvements...</div>Im finding these a bit small at 1080p, scoreboard text could be a bit bigger and the map should take up much more of the screen.
Also is the game still using flash menus because in case the devs didn't know someone has already created a non flash menu and improved chat box, its much better, check it out...
<a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=113246" target="_blank">http://www.unknownworlds.com/ns2/forums/in...howtopic=113246</a>
Oh also as performance has improved a lot recently, when will we be able to turn on Anti-Aliasing?
Also is the game still using flash menus because in case the devs didn't know someone has already created a non flash menu and improved chat box, its much better, check it out...
<a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=113246" target="_blank">http://www.unknownworlds.com/ns2/forums/in...howtopic=113246</a>
Oh also as performance has improved a lot recently, when will we be able to turn on Anti-Aliasing?
Comments
Scoreboard is actually too large on a 20player server when playing on 1280x720. It should dynamically resize IMHO based on the res you're using...
For players as well as the commander, You need a magnifying glass to read the commanders map on bigger resolutions right now...
Not sure about a marine minimap but we'll probably add that before v1.0. One of our goals was to not have a minimap, so we'd be forced to make the levels easy enough to navigate visually, but there's too much other strategic info on there to omit it.
Not sure about a marine minimap but we'll probably add that before v1.0. One of our goals was to not have a minimap, so we'd be forced to make the levels easy enough to navigate visually, but there's too much other strategic info on there to omit it.<!--QuoteEnd--></div><!--QuoteEEnd-->
Thanks, i find it's often the small details which make a difference, im not sure myself we really need an always on hud minimap, it could be good but we can live without it.
Any idea when we might start seeing more improvements to the menus and stuff like that?
A lot of it may not be that important but it's simple enough i suspect that someone could do it in their spare time, things like a disconnect button, improved chat box, double click to connect to server and all sorts of other little improvements like that, would also be nice to have automatic map downloading, server map rotation and so on.
As apparent from a 1920x1200 screenshot, there would be plenty of space to situate it to the left or right.
<img src="http://i.imgur.com/yt8ik.jpg" border="0" class="linked-image" />
Not sure about a marine minimap but we'll probably add that before v1.0. One of our goals was to not have a minimap, so we'd be forced to make the levels easy enough to navigate visually, but there's too much other strategic info on there to omit it.<!--QuoteEnd--></div><!--QuoteEEnd-->
<div align='center'>It'd better not be bigger then my screen on 720p, like the scoreboard for instance. Or else there will be unforeseen consequences, cookie related incidents might occur!
<a href="http://farm6.static.flickr.com/5105/5844732691_3b9fc1522d_o.jpg" target="_blank"><img src="http://farm6.static.flickr.com/5105/5844732691_48b9927992_z.jpg" border="0" class="linked-image" /></a>
20 player server makes it go like this</div>
Nvm. It's best to scale by point size. At least that guarantees readability :P
It does seem to load a little quicker and the improvements are good, i thought the plan was to scrap flash once and for all, so i don't get why they've been holding on to it for so long when most of the other in game stuff was changed ages ago?
It does seem to load a little quicker and the improvements are good, i thought the plan was to scrap flash once and for all, so i don't get why they've been holding on to it for so long when most of the other in game stuff was changed ages ago?<!--QuoteEnd--></div><!--QuoteEEnd-->
We have been working on a non flash and revamped version of the main menu for some time now. Its not as high of a priority as many of the other things in the game just yet, so we haven't devoted our full attention to it, but it is coming along.
--Cory