In game helpers for nuturing our noobs ;)

MakoMako Join Date: 2011-07-04 Member: 107766Members
edited July 2011 in Ideas and Suggestions
Came up with the idea originally <a href="http://www.unknownworlds.com/ns2/forums/index.php?s=&showtopic=114071&view=findpost&p=1858251" target="_blank">here</a> whilst discussing the latest dev update regarding competitive play. Thought I would repost here as its the best spot for this discussion.

The basic concept is to have a select group (or pact) of players who are passionate about the game and want to share that with those discovering it for the first time (sometimes referred to as noobs ;) ). They would be in game helpers who were visible via a tag on the interface (like Veteran in NS1). Normal players just playing their own game but as a bearer of the tag expected to be polite and approachable individuals available to help new players with their questions. These people could really make a difference on release.

Lets face it NS2 and NS before it arent the easiest games to get into. Here is a common theme from the original mod...

<i><b>NSPlayer joined the game</b></i>
<i><b>NSPlayer joined marines side</b></i>
<b>Marine Comm: "There are fades attacking the phase gate at Generator!!! NSPlayer Get through the F-ing phase gate you noob!"</b>
<i><b>NSPlayer left the server</b></i>

Now as that was a free to play mod the chances are NSPlayer was put off completely by this first experience and just uninstalled. NS2 benefits only in the fact that people are paying for it and will stick with it a little longer, but that doesn't help our noob and his unsatisfying first taste of our beloved game.

I know there are others passionate about the game who really want others to get a great experience and dont mind spending a little time nurturing them. Even if its not an idea the developers want to adopt officially I would be more than happy to start a group (and build a website) devoted to this cause, have our own little tag and maybe make a difference for a few noobs out there.

[EDIT:] Just noticed my misspelling of Nurturing in the title, forgive me. At least I didnt write 'neutering our noobs', they definitely dont deserve THAT.

Comments

  • Taxen0Taxen0 Join Date: 2010-07-30 Member: 73357Members
    I like the idea and could defiantly be part of it, as I already help people who ask questions in-game.
  • HarimauHarimau Join Date: 2007-12-24 Member: 63250Members
    Mako, you avoided a bullet with that edit...
    Taxen, you didn't. <a href="http://www.d-e-f-i-n-i-t-e-l-y.com/" target="_blank">http://www.d-e-f-i-n-i-t-e-l-y.com/</a>

    More on topic, <3 the idea. I think it should be somewhat self-regulated, yet developer-supported.

    For example, one way it could happen is... a player could choose to turn on the tag, or turn it off. In-game, other players could rate this player's helpfulness (those with the tag) with a 1 to 5-star rating (averaged); or if you wanna keep it simple, a +1 (green) or -1 (red).

    Another way is simply for players to organise themselves (I think this is more along the lines of what you were suggesting), and apply for "helper" status - they would be approved by community moderators (or reported by players), which would display in-game which they could turn on and off (which would necessarily still require developer implementation).
  • Taxen0Taxen0 Join Date: 2010-07-30 Member: 73357Members
    <!--quoteo(post=1858420:date=Jul 6 2011, 07:14 PM:name=Harimau)--><div class='quotetop'>QUOTE (Harimau @ Jul 6 2011, 07:14 PM) <a href="index.php?act=findpost&pid=1858420"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Mako, you avoided a bullet with that edit...
    Taxen, you didn't. <a href="http://www.d-e-f-i-n-i-t-e-l-y.com/" target="_blank">http://www.d-e-f-i-n-i-t-e-l-y.com/</a><!--QuoteEnd--></div><!--QuoteEEnd-->

    aww, that is what I get for writing in the mornings.
  • SkipjackSkipjack Join Date: 2005-04-13 Member: 48323Members, Constellation
    you forgot the most common advice on pubs:
    "Read the manual!!"
  • MakoMako Join Date: 2011-07-04 Member: 107766Members
    No one reads the manual these days, every big game has a tutorial mode or tool tips, its made most gamers very lazy indeed. Plus having an actual person show interest in you and offer guidance is an amazingly powerful thing. Haven't seen it done in a game before, think NS2 would be the perfect platform for it and give the community a good reputation.

    Harimau, I love the star rating idea. I also think that if implemented perhaps there could be a separate voice channel that when assistance is requested the helper and player join so as not to spam comms for other team mates.
  • TrCTrC Join Date: 2008-11-30 Member: 65612Members
    If you want to go this route, it would be nice to have the game refers someone in the server for you, someone who has applied for this kind of position and notifies both players as the new player enters. I'm against any kind of icon thought as there are bound to be kids that do it for it only and a simple icon only usually is not enough for a stranger to raise his voice asking for an advice (despite NS being social game).
  • ScardyBobScardyBob ScardyBob Join Date: 2009-11-25 Member: 69528Forum Admins, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow
    Isn't this part of the job for admins?
  • Taxen0Taxen0 Join Date: 2010-07-30 Member: 73357Members
    Admins just run, and hopefully administrate the servers, as in rebooting/kicking. they don't have to do anything even if it could be good for their server.
  • HarimauHarimau Join Date: 2007-12-24 Member: 63250Members
    edited July 2011
    <!--quoteo(post=1858689:date=Jul 8 2011, 12:10 PM:name=Mako)--><div class='quotetop'>QUOTE (Mako @ Jul 8 2011, 12:10 PM) <a href="index.php?act=findpost&pid=1858689"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Plus having an actual person show interest in you and offer guidance is an amazingly powerful thing. Haven't seen it done in a game before, think NS2 would be the perfect platform for it and give the community a good reputation.<!--QuoteEnd--></div><!--QuoteEEnd-->
    From what I read in Valve's DotA2 FAQ, they're planning on implementing something like this. If I understand it correctly, a player (a mentor) could basically piggy-back on a player (think of them as an involved spectator) and point out things, and they'd have a private voice channel, so that the spectating player can basically guide the new player. There will also be robust casting and replay systems. Mentors would be rated, and the game will be built around a community (which will be integrated into a new Steam platform), and there would be some benefits (probably aesthetic) to being an involved and helpful community member. But this is Valve... they'll probably take longer with DotA2 than UWE will with NS2.

    <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->Harimau, I love the star rating idea. I also think that if implemented perhaps there could be a separate voice channel that when assistance is requested the helper and player join so as not to spam comms for other team mates.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Yes. A separate voice channel would be excellent. Most of these features should be implemented into the scoreboard UI. Players can rate someone with "Helper" status by giving them a star rating (or a +1/-1 rating) on the scoreboard; and Helpers could click an icon next to players' names to invite them into a private voice channel, for them to mentor. A better spectator system (perhaps interactive like the DotA2 example) will also be necessary, for those Helpers who want to mentor. The icon should probably be coupled with a very obvious "HELPER" in like, green text. Perhaps when a player joins a server, it will get the list of helpers currently connected and a flash of text will say Mako, Taxen0 and Harimau are here to help, ask them for any advice" or something along those lines - it should be easy enough to ignore (become routine) for veteran players, but obvious enough to see for new players. Of course, an external, developer-operated server will be necessary to remember the rating information, but it can probably be the same as the stats-tracking server.
  • ScardyBobScardyBob ScardyBob Join Date: 2009-11-25 Member: 69528Forum Admins, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow
    <!--quoteo(post=1858706:date=Jul 7 2011, 11:56 PM:name=Taxen0)--><div class='quotetop'>QUOTE (Taxen0 @ Jul 7 2011, 11:56 PM) <a href="index.php?act=findpost&pid=1858706"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Admins just run, and hopefully administrate the servers, as in rebooting/kicking. they don't have to do anything even if it could be good for their server.<!--QuoteEnd--></div><!--QuoteEEnd-->

    I guess I should have said the job of admins on well-run servers.
  • HarimauHarimau Join Date: 2007-12-24 Member: 63250Members
    I don't see how that's an argument against this suggestion. We want the game to be more accessible to newer players, don't we? Are we to leave it up to a few good samaritans and a few admins on a few well-run servers, or is it so unreasonable that the developer can take an active hand in making the game accessible to newer players?
  • Taxen0Taxen0 Join Date: 2010-07-30 Member: 73357Members
    It's not an argument against the idea, I like it.
    but I not sure it would even have to involve the admins of a server.
    I think a universal system will be easier. you could give an optional blacklist option to the admins
    so they can disable bad helpers from your server.
  • HarimauHarimau Join Date: 2007-12-24 Member: 63250Members
    I was talking to Scardy, actually. I don't see how "good admins would help noobs anyway" is an argument against the implementation of this suggestion.
  • Taxen0Taxen0 Join Date: 2010-07-30 Member: 73357Members
    re-read the tread, it all makes sense now =)
  • greenspangreenspan Join Date: 2011-08-06 Member: 114541Members
    Indeed ingame help is no longer needed, since I found the manual search <a href="http://manualfox.com/searchengie/results.htm" target="_blank">engine</a>
    Saved me a lot of bullets.
  • ScardyBobScardyBob ScardyBob Join Date: 2009-11-25 Member: 69528Forum Admins, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow
    <!--quoteo(post=1859700:date=Jul 11 2011, 07:07 AM:name=Harimau)--><div class='quotetop'>QUOTE (Harimau @ Jul 11 2011, 07:07 AM) <a href="index.php?act=findpost&pid=1859700"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I was talking to Scardy, actually. I don't see how "good admins would help noobs anyway" is an argument against the implementation of this suggestion.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Fair enough. I just question whether there are enough people willing to do this for it to be effective. IMO, it would only work if either 1) it was in their job description (i.e. as an admin) or 2) there was some other major incentive (like getting a custom title on the forum, think Constellation members).
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