prop_dynamic
<div class="IPBDescription">bug or intentional?</div>So Im working on a map, and started testing prop_dynamic using a fan. I managed to place it, and set the speed, but in the map the fan wasnt there... until I joined spectator. So I tried different commander alpha and whatnot, but still didnt work. So Im just wondering if thats a bug, or if its intentional. The prop is in the ready room(perhaps thats a problem?), I have all the typical entities needed for the game to work, (including ms and alien start, and some planes representing a basic map layout) One thing I havent done is build the minimap, could that do it? I was thinking it was just cuz it was in the ready room, but I dunno.... any one else seen this, or know something that would prevent it from being seen except when in spec mode?
Comments
tldr: paste the word "med" in the speed setting. (you can't just type it)
mabe just put in static ones? could be even a deeper level of meaning if you have broken power supply...... *whistles* always look on the... bright side... the bright side of life... haha
Just drop a fan in the cinematic editor and set the keys for a 360 degree turn, pop the cinematic in and presto, a spinning fan. The only issue with this from my tests are that when it repeats it seems to stutter a bit but it works. maybe game engine or just plain old "return to start" is slow.
When you rotate something 360 and the first and last frame are 0 and 360, there are 2 frames playing 0 essentially.. you have to calculate 360 - (360 / animation length) for the last frame. e.g. animation is 60 frames long, so fan rotates 0~354. :P
@Jonacrab: Maybe it only starts when the game is started? Have you tried joining a team (other than spectator) with cheats 1 and coming back into the RR?