Ns_summit glitch

A[L]CA[L]C Join Date: 2010-07-25 Member: 72801Members
Please fix the ns_summit crevice glitch asap! I assume it has already been reported.

Comments

  • McGlaspieMcGlaspie www.team156.com Join Date: 2010-07-26 Member: 73044Members, Super Administrators, Forum Admins, NS2 Developer, NS2 Playtester, Squad Five Blue, Squad Five Silver, Squad Five Gold, Reinforced - Onos, WC 2013 - Gold, Subnautica Playtester
    Gotta love how vague that post is.
  • A[L]CA[L]C Join Date: 2010-07-25 Member: 72801Members
    Lol yeah but I cant exactly say or it will become common knowledge!
  • DJPenguinDJPenguin Useless Join Date: 2003-07-29 Member: 18538Members
    why bother bringing it up then
  • A[L]CA[L]C Join Date: 2010-07-25 Member: 72801Members
    One reason, I wanted to see if anyone had seen many people using it
  • FehaFeha Join Date: 2006-11-16 Member: 58633Members
    it is a glitch that allows ppl to go outside map, i dont know it myself though.

    Also, just played a game that lagged horrificly. I found an arc stuck in the ceiling+wall in the corner of rt in marine start. After I killed it lag stopped (atleast to be that bad), so I am pretty sure it is reason of the lag.
    Please fix arcs somehow lagging extremely when inside walls. :S
  • A[L]CA[L]C Join Date: 2010-07-25 Member: 72801Members
    edited July 2011
    You know what, it might help get it fixed more quickly.

    removed coz its lame!


    oh and Feha... I was in that game lol

    Anyway I've logged it as a bug if anyone wants to take a look
  • ScardyBobScardyBob ScardyBob Join Date: 2009-11-25 Member: 69528Forum Admins, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow
    1. Take a good picture, make a good video, or write a detailed message about how to do the glitch
    2. PM it to pyschoman

    Easy and private.
  • FehaFeha Join Date: 2006-11-16 Member: 58633Members
    edited July 2011
    I know you were in that game. Just like I know that you were the lerk flying outside the map. :P
  • ScardyBobScardyBob ScardyBob Join Date: 2009-11-25 Member: 69528Forum Admins, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow
    <!--quoteo(post=1862034:date=Jul 20 2011, 04:00 PM:name=Feha)--><div class='quotetop'>QUOTE (Feha @ Jul 20 2011, 04:00 PM) <a href="index.php?act=findpost&pid=1862034"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I know you were in that game. Just like I know that you were the lerk flying outside the map. :P<!--QuoteEnd--></div><!--QuoteEEnd-->

    lol! Quick, fix the exploit I use!
  • Quantum_SingularityQuantum_Singularity Join Date: 2007-04-01 Member: 60539Members
    <!--quoteo(post=1862010:date=Jul 20 2011, 10:45 PM:name=Feha)--><div class='quotetop'>QUOTE (Feha @ Jul 20 2011, 10:45 PM) <a href="index.php?act=findpost&pid=1862010"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->it is a glitch that allows ppl to go outside map, i dont know it myself though.

    Also, just played a game that lagged horrificly. I found an arc stuck in the ceiling+wall in the corner of rt in marine start. After I killed it lag stopped (atleast to be that bad), so I am pretty sure it is reason of the lag.
    Please fix arcs somehow lagging extremely when inside walls. :S<!--QuoteEnd--></div><!--QuoteEEnd-->

    I cant remember who said it, but apparently a big cause of lag is the pathfinding for automated units controlled by the commanders. In other words MACs, drifters and ARCs. Because that code isn't optmised, when a commander sends them to go somewhere there is the potential for it to cause lag. Times that by the number of units being sent somewhere (and getting stuck) and you have 1 laggy server
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