Antialiasing

RanemanRaneman Join Date: 2010-01-07 Member: 69962Members
Can we get some optional antialiasing for shadows? Right now shadows are really pixelated.

Comments

  • tyrael64tyrael64 Join Date: 2010-02-13 Member: 70551Members
    Yea, everything meets very pretty, but some shadows are very very pixelated.
  • Racer1Racer1 Join Date: 2002-11-22 Member: 9615Members
    I saw an article on an nVidia shader based AA called FXAA that performed on par with 4x AA but had a very limited performance hit. That would be neat to see here, if it didn't cost too much.

    P.S. It works on both nVidia and ATI products.
  • tyrael64tyrael64 Join Date: 2010-02-13 Member: 70551Members
    edited July 2011
    still with morphological aa, some shadows have big aliasing
    some others look great!
  • ZycaRZycaR Join Date: 2002-11-12 Member: 8263Members
    I miss something, but do NS2 have AA settings ?
    When I set "decide on application" option on my nVidia settings there is no AA (or I'm blind :( )
  • ZurikiZuriki Join Date: 2010-11-20 Member: 75105Members
    edited July 2011
    No, NS2 does not have AA. When I try to force AA via my graphics card control panel, everything becomes transparent (with like 10% opacity).

    I would also like them to include a per-light option to increase the shadow resolution; per light because you might want a far-out light to have high resolution whereas a near light won't benefit from it.
  • CrazyFarmerCrazyFarmer Join Date: 2010-01-25 Member: 70306Members
    I really hope they add it once they've hammered the main performance issues, because while the game looks great in motion, stand still images are quite an eye-sore...
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