<!--quoteo(post=1863446:date=Jul 25 2011, 10:53 PM:name=Slithers)--><div class='quotetop'>QUOTE (Slithers @ Jul 25 2011, 10:53 PM) <a href="index.php?act=findpost&pid=1863446"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->CS, Quake, WoW, Battlefield, NS1, Starcraft, CoD, the list goes on, they're all lag free.<!--QuoteEnd--></div><!--QuoteEEnd-->
WHAT? Battlefield lag free? Not a chance mate. Just look at the abysmal patching for every battlefield game until BF:BC2, 2142 is basically still unplayable at parts, BF2 still has a fair amount of bugs, and these are games from huge studios with basically unlimited patching budget. Also, I can run CS, Quake and Starcraft on my phone. Not really a fair comparison.
The biggest problem at the moment is server lag, not clientside lag, but that's being worked on. If you get a chance, play on the HBZ or Frelge servers, they've got a bit more beef behind the cow.
ScardyBobScardyBobJoin Date: 2009-11-25Member: 69528Forum Admins, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow
<!--quoteo(post=1863653:date=Jul 26 2011, 01:22 PM:name=Tyr)--><div class='quotetop'>QUOTE (Tyr @ Jul 26 2011, 01:22 PM) <a href="index.php?act=findpost&pid=1863653"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I agree, while I was recording with FRAPs I got a constant 30fps even though others were complaining about lag.
I mean the game isn't even finished yet!
EDIT: Also what does this game run at? 60fps? Cause If I can record in 1080 that'd be cool<!--QuoteEnd--></div><!--QuoteEEnd-->
I can record fraps at 1920x1080, but I do have a beefy computer (2500k + HD6950). The constant 30 fps is a cap from fraps. Also, the game will run at whatever fps your computer can handle (mine usually ranges from 40-70fps). However, if you're like me and you have a 60hz monitor, anything over 60 fps is simply wasted. I'm hoping UWE will get around to implemented vsync at some point.
<!--quoteo(post=1863947:date=Jul 27 2011, 08:40 PM:name=ScardyBob)--><div class='quotetop'>QUOTE (ScardyBob @ Jul 27 2011, 08:40 PM) <a href="index.php?act=findpost&pid=1863947"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I can record fraps at 1920x1080, but I do have a beefy computer (2500k + HD6950). The constant 30 fps is a cap from fraps. Also, the game will run at whatever fps your computer can handle (mine usually ranges from 40-70fps). However, if you're like me and you have a 60hz monitor, anything over 60 fps is simply wasted. I'm hoping UWE will get around to implemented vsync at some point.<!--QuoteEnd--></div><!--QuoteEEnd-->
Well, technically vsynch must already be supported. Even if its buggy I can run it with 3D Vision and that works only with vsynch. You probably can turn it on for NS2 in the Nvidia or Catalyst control center.
<!--quoteo(post=1863981:date=Jul 27 2011, 04:39 PM:name=wulf 21)--><div class='quotetop'>QUOTE (wulf 21 @ Jul 27 2011, 04:39 PM) <a href="index.php?act=findpost&pid=1863981"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Well, technically vsynch must already be supported. Even if its buggy I can run it with 3D Vision and that works only with vsynch. You probably can turn it on for NS2 in the Nvidia or Catalyst control center.<!--QuoteEnd--></div><!--QuoteEEnd-->
Yep, same with a lot other settings(like aa). However they arn't obviously as efficient as a in-game option would be.
Comments
WHAT? Battlefield lag free? Not a chance mate. Just look at the abysmal patching for every battlefield game until BF:BC2, 2142 is basically still unplayable at parts, BF2 still has a fair amount of bugs, and these are games from huge studios with basically unlimited patching budget. Also, I can run CS, Quake and Starcraft on my phone. Not really a fair comparison.
The biggest problem at the moment is server lag, not clientside lag, but that's being worked on. If you get a chance, play on the HBZ or Frelge servers, they've got a bit more beef behind the cow.
I mean the game isn't even finished yet!
EDIT: Also what does this game run at? 60fps? Cause If I can record in 1080 that'd be cool<!--QuoteEnd--></div><!--QuoteEEnd-->
I can record fraps at 1920x1080, but I do have a beefy computer (2500k + HD6950). The constant 30 fps is a cap from fraps. Also, the game will run at whatever fps your computer can handle (mine usually ranges from 40-70fps). However, if you're like me and you have a 60hz monitor, anything over 60 fps is simply wasted. I'm hoping UWE will get around to implemented vsync at some point.
Well, technically vsynch must already be supported. Even if its buggy I can run it with 3D Vision and that works only with vsynch. You probably can turn it on for NS2 in the Nvidia or Catalyst control center.
Yep, same with a lot other settings(like aa). However they arn't obviously as efficient as a in-game option would be.