Natural Selection 2 News Update - NS2 Build 182 released

245

Comments

  • PersianImm0rtalPersianImm0rtal Join Date: 2010-12-02 Member: 75414Members, Constellation, NS2 Map Tester
    edited July 2011
    <a href="http://cloud.steampowered.com/ugc/576677966525577228/F2681DE13BEC8FA58DF88E1583445A9DEFF34E19/" target="_blank">http://cloud.steampowered.com/ugc/57667796...445A9DEFF34E19/</a>
    Nice a secret new class in NS2!!!!
  • MelancorMelancor Join Date: 2003-12-15 Member: 24415Members
    Thank you for quickly fixing a bunch of bugs that really made 181 a pain. Your dedication and overtime are greatly appreciated. Now CLEANSE THE INTRUDERS everyone
  • DJPenguinDJPenguin Useless Join Date: 2003-07-29 Member: 18538Members
    <!--quoteo(post=1863714:date=Jul 26 2011, 07:31 PM:name=PersianImm0rtal)--><div class='quotetop'>QUOTE (PersianImm0rtal @ Jul 26 2011, 07:31 PM) <a href="index.php?act=findpost&pid=1863714"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec--><a href="http://cloud.steampowered.com/ugc/576677966525577228/F2681DE13BEC8FA58DF88E1583445A9DEFF34E19/" target="_blank">http://cloud.steampowered.com/ugc/57667796...445A9DEFF34E19/</a>
    Nice a secret new class in NS2!!!!<!--QuoteEnd--></div><!--QuoteEEnd-->

    really flayra? really?
  • ShadowFaxShadowFax Join Date: 2003-02-23 Member: 13858Members
    edited July 2011
    The blinking flying arc! Invincible!
  • FlayraFlayra Game Director, Unknown Worlds Entertainment San Francisco Join Date: 2002-01-22 Member: 3Super Administrators, NS2 Developer, Subnautica Developer
    Working on another build now. Eeesh.
  • DJPenguinDJPenguin Useless Join Date: 2003-07-29 Member: 18538Members
    don't sweat it too much man. the balance book is gonna be thrown out the window once the other 3 significant entities are introduced anyway.
  • A[L]CA[L]C Join Date: 2010-07-25 Member: 72801Members
    Oh dear, thats quite a major bug!
  • AezayAezay Join Date: 2003-04-19 Member: 15660Members
    edited July 2011
    <!--quoteo(post=1863718:date=Jul 27 2011, 01:40 AM:name=Melancor)--><div class='quotetop'>QUOTE (Melancor @ Jul 27 2011, 01:40 AM) <a href="index.php?act=findpost&pid=1863718"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Now CLEANSE THE INTRUDERS everyone<!--QuoteEnd--></div><!--QuoteEEnd-->
    Because they are filthy and needs a bath!

    <img src="http://www.unknownworlds.com/forums/uploads/post-7-1061866962.jpg" border="0" class="linked-image" />
  • KuBaNKuBaN Join Date: 2002-11-16 Member: 8979Members, Constellation
    <!--quoteo(post=1863724:date=Jul 26 2011, 07:53 PM:name=Flayra)--><div class='quotetop'>QUOTE (Flayra @ Jul 26 2011, 07:53 PM) <a href="index.php?act=findpost&pid=1863724"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Working on another build now. Eeesh.<!--QuoteEnd--></div><!--QuoteEEnd-->
    I posted this in GS, but since we're here, the Whip's Strike uses LiveMixin:TakeDamage() without using LiveMixing:ComputeDamage().

    In other words, it deals pure damage and doesn't factor in damage upgrades or armor absorption. It also doesn't have a damage type, but I imagine it just defaults to Normal.
  • zeepzeep Join Date: 2002-11-01 Member: 3367Members
    In all versions so far, from the perspective of Marine, my eyes are in my chest.

    When i face another marine it's like i'm shorter than him.
  • playerplayer Join Date: 2010-09-12 Member: 73982Members
    <!--quoteo(post=1863711:date=Jul 27 2011, 01:26 AM:name=PersianImm0rtal)--><div class='quotetop'>QUOTE (PersianImm0rtal @ Jul 27 2011, 01:26 AM) <a href="index.php?act=findpost&pid=1863711"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->This is a very laggy build, and on summit i saw millions of fades, gorges and arcs, just sitting around really wierd.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Yea first time in a little while I've seen a bunch of phantom-clients again. I've been deeply traumatised by those lil devils. I will not be sleeping well tonight.
  • SquidgetSquidget Join Date: 2003-06-13 Member: 17334Members
    Seeing tons of bugs in 182, unfortunately. Invisible walls all over the map, the spawn anything bug, etc.

    Please guys, fix the console commands, make them require cheats, and hotfix this as soon as possible!
  • KuBaNKuBaN Join Date: 2002-11-16 Member: 8979Members, Constellation
    <!--quoteo(post=1863738:date=Jul 26 2011, 08:20 PM:name=player)--><div class='quotetop'>QUOTE (player @ Jul 26 2011, 08:20 PM) <a href="index.php?act=findpost&pid=1863738"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Yea first time in a little while I've seen a bunch of phantom-clients again. I've been deeply traumatised by those lil devils. I will not be sleeping well tonight.<!--QuoteEnd--></div><!--QuoteEEnd-->
    They aren't phantom-clients; it's an exploit.
  • WilsonWilson Join Date: 2010-07-26 Member: 72867Members
    <!--quoteo(post=1863733:date=Jul 27 2011, 01:06 AM:name=zeep)--><div class='quotetop'>QUOTE (zeep @ Jul 27 2011, 01:06 AM) <a href="index.php?act=findpost&pid=1863733"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->In all versions so far, from the perspective of Marine, my eyes are in my chest.

    When i face another marine it's like i'm shorter than him.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Yeah, I've noticed this too. I feel like I'm playing Oddjob :D
  • DJPenguinDJPenguin Useless Join Date: 2003-07-29 Member: 18538Members
    <!--quoteo(post=1863744:date=Jul 26 2011, 08:41 PM:name=Wilson)--><div class='quotetop'>QUOTE (Wilson @ Jul 26 2011, 08:41 PM) <a href="index.php?act=findpost&pid=1863744"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Yeah, I've noticed this too. I feel like I'm playing Oddjob :D<!--QuoteEnd--></div><!--QuoteEEnd-->

    Slappers Only?
  • playerplayer Join Date: 2010-09-12 Member: 73982Members
    <!--quoteo(post=1863742:date=Jul 27 2011, 02:37 AM:name=KuBaN)--><div class='quotetop'>QUOTE (KuBaN @ Jul 27 2011, 02:37 AM) <a href="index.php?act=findpost&pid=1863742"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->They aren't phantom-clients; it's an exploit.<!--QuoteEnd--></div><!--QuoteEEnd-->
    GmOvrmind reads them as players, so lets call it a new variation of phantom-clients? I've explained the Spark-Lua workings of that a while ago. Have a look at plasma's dev-tracker, any server with an abnormal amount of players has phantom-clients.
  • MaGicBushMaGicBush Join Date: 2002-12-02 Member: 10378Members
    <!--quoteo(post=1863746:date=Jul 26 2011, 07:47 PM:name=player)--><div class='quotetop'>QUOTE (player @ Jul 26 2011, 07:47 PM) <a href="index.php?act=findpost&pid=1863746"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->GmOvrmind reads them as players, so lets call it a new variation of phantom-clients? I've explained the Spark-Lua workings of that a while ago. Have a look at plasma's dev-tracker, any server with an abnormal amount of players has phantom-clients.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Yea, don't believe it's related to the exploit that's right now. I just got off a game after playing about 4 rounds, each round over time they just popped up everywhere.. myself included(they seem to have player names), so I was staring at two of me at one point and never used the exploit.
  • ArkantiArkanti pub baddie Join Date: 2011-07-22 Member: 111781Members, NS2 Playtester, Squad Five Blue, Reinforced - Shadow
    <!--quoteo(post=1863730:date=Jul 27 2011, 09:59 AM:name=KuBaN)--><div class='quotetop'>QUOTE (KuBaN @ Jul 27 2011, 09:59 AM) <a href="index.php?act=findpost&pid=1863730"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I posted this in GS, but since we're here, the Whip's Strike uses LiveMixin:TakeDamage() without using LiveMixing:ComputeDamage().

    In other words, it deals pure damage and doesn't factor in damage upgrades or armor absorption. It also doesn't have a damage type, but I imagine it just defaults to Normal.<!--QuoteEnd--></div><!--QuoteEEnd-->


    I've never seen a whip kill a marine. Ever. Nerfing its damage output doesn't seem necessary.
  • MaGicBushMaGicBush Join Date: 2002-12-02 Member: 10378Members
    <!--quoteo(post=1863755:date=Jul 26 2011, 08:36 PM:name=Arkanti)--><div class='quotetop'>QUOTE (Arkanti @ Jul 26 2011, 08:36 PM) <a href="index.php?act=findpost&pid=1863755"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I've never seen a whip kill a marine. Ever. Nerfing its damage output doesn't seem necessary.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Honestly that's true haha, if anything it should probably be increased a small amount since com cannot build defense structures.
  • TyrTyr Join Date: 2011-07-23 Member: 111940Members
    I respect how quickly you guys patched this!
  • QuovatisQuovatis Team Inversion Join Date: 2010-01-26 Member: 70321Members, NS2 Playtester, Squad Five Blue
    BTW- Happy birthday NS2. On this day last year the initial alpha release went live.
  • DJPenguinDJPenguin Useless Join Date: 2003-07-29 Member: 18538Members
    <!--quoteo(post=1863767:date=Jul 26 2011, 11:03 PM:name=Quovatis)--><div class='quotetop'>QUOTE (Quovatis @ Jul 26 2011, 11:03 PM) <a href="index.php?act=findpost&pid=1863767"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->BTW- Happy birthday NS2. On this day last year the initial alpha release went live.<!--QuoteEnd--></div><!--QuoteEEnd-->

    went live, and could not be played. good times.
  • 1stToast1stToast Join Date: 2007-12-02 Member: 63067Members
    Think about the game now and then compare it to a year ago. The tone of the complaints and rants seem to be less intense. It seems the criticism is more on the constructive side and most of the bug reports are helpful.
    I had a problem with drifters not being able to get out of the hive in rockdown. They couldn’t go up the stairs. The lerk spore has been limited to a much shorter distance. I don’t have a problem with that but when you shoot down a long hallway you get no indication of spore. You should see spore at the max limit distance even if it doesn’t hit an object.
  • ScardyBobScardyBob ScardyBob Join Date: 2009-11-25 Member: 69528Forum Admins, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow
    I appreciate the fast patch, but this build seems to have a few game-breaking bugs and exploits. The AI pathing is still terribly buggy (but improved) from B181. However, we've seemed to have traded one game-breaking exploit for another.
  • AsranielAsraniel Join Date: 2002-06-03 Member: 724Members, Playtest Lead, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester, Retired Community Developer
    what is that new exploit? has it been submitted somewhere?
  • PricePrice Join Date: 2003-09-27 Member: 21247Members
    edited July 2011
    Good bye awesome lerk :(
    So many down-changes, i guess the lerk will be like a fish outside the water now, but we will see after some playtests ^^
    After you change all that stuff, can you not "please" increase the spore-shoot-range?
    This would balance it!
    If i use the nice Alienvision, i can not see the spores-range because they stop "for no reason" in close range.
  • GeneralBowserGeneralBowser Join Date: 2010-05-19 Member: 71801Members
    ouwch I haven't been ingame yet but my skin is shivering when I read all the replies here, with new and old bugs popping back up. But I guess you should be getting pretty good in fixing bugs by now ;)
  • firepowerfirepower Join Date: 2011-02-01 Member: 79839Members
    My grenades killed me every time, could only deploy arc if no walls or structures nearby.
    take more time to do and test patches, no hurry, rather wait a few more days and not have bugs.
    Game is great really enjoy playing it, always look forward to the patches.
  • BJHBnade_spammerBJHBnade_spammer Join Date: 2005-02-25 Member: 42431Members
    edited July 2011
    location names nolonger show up properly in the comm view or when you are running around the map surface access nolonger shows up instead shows as pipe junction as your location and also heliport dosent show up either
  • oldassgamersoldassgamers Join Date: 2011-02-02 Member: 80033Members, Squad Five Blue, Reinforced - Shadow
    <!--quoteo(post=1863768:date=Jul 27 2011, 04:26 AM:name=DJPenguin)--><div class='quotetop'>QUOTE (DJPenguin @ Jul 27 2011, 04:26 AM) <a href="index.php?act=findpost&pid=1863768"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->went live, and could not be played. good times.<!--QuoteEnd--></div><!--QuoteEEnd-->


    DJPenguin im a fan of you, you have this amazing humour. I'll always adore you.

    Sincerely,

    Your puppy fan
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