ns2_summit pipe junction vent broken with 182 pathing
The-Killer
Join Date: 2007-10-16 Member: 62651Members
<a href="http://getsatisfaction.com/unknownworlds/topics/ns2_summit_pipe_junction_vent_problem_in_183_182_maybe" target="_blank">http://getsatisfaction.com/unknownworlds/t...n_183_182_maybe</a>
Hope this hasn't been posted already, did a search and didnt find anything...
With new pathing? Skulks cannot enter the vent in pipe junciton from the crossroads side. And if you enter from the vent/SA side you cannot exit the vent through the side torwards crossroads.
Also noticed its hard to stay close to almost every power node, keep getting pushed away from them, especially if your trying to hang off the wall next to them.
Hope this hasn't been posted already, did a search and didnt find anything...
With new pathing? Skulks cannot enter the vent in pipe junciton from the crossroads side. And if you enter from the vent/SA side you cannot exit the vent through the side torwards crossroads.
Also noticed its hard to stay close to almost every power node, keep getting pushed away from them, especially if your trying to hang off the wall next to them.
Comments
This is likely not due to Summit specific problems, as I don't believe anything was changed by the mapper that would cause this issue.
Also, we are responsible for Summit, because it is now an official map, and we work closely with the mapper on new changes and additions, and provide feedback and unique art assets.
--Cory