ns2_summit pipe junction vent broken with 182 pathing

The-KillerThe-Killer Join Date: 2007-10-16 Member: 62651Members
<a href="http://getsatisfaction.com/unknownworlds/topics/ns2_summit_pipe_junction_vent_problem_in_183_182_maybe" target="_blank">http://getsatisfaction.com/unknownworlds/t...n_183_182_maybe</a>

Hope this hasn't been posted already, did a search and didnt find anything...

With new pathing? Skulks cannot enter the vent in pipe junciton from the crossroads side. And if you enter from the vent/SA side you cannot exit the vent through the side torwards crossroads.

Also noticed its hard to stay close to almost every power node, keep getting pushed away from them, especially if your trying to hang off the wall next to them.

Comments

  • MaGicBushMaGicBush Join Date: 2002-12-02 Member: 10378Members
    edited July 2011
    Whats with posting map bugs really(yes this has been mentioned multiple times even in the last few topics :P)? They should be posted under Summits topic in the mapping section, devs cannot be held responsible for what happens in a build on a 3rd party fan map :P.
  • wackowacko Join Date: 2002-11-12 Member: 8283Members
    and this has nothing to do with pathing :P
  • Squeal_Like_A_PigSqueal_Like_A_Pig Janitor Join Date: 2002-01-25 Member: 66Members, Super Administrators, NS1 Playtester, NS2 Developer, Reinforced - Supporter, WC 2013 - Silver, Subnautica Developer
    <!--quoteo(post=1864467:date=Jul 29 2011, 04:30 AM:name=MaGicBush)--><div class='quotetop'>QUOTE (MaGicBush @ Jul 29 2011, 04:30 AM) <a href="index.php?act=findpost&pid=1864467"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Whats with posting map bugs really(yes this has been mentioned multiple times even in the last few topics :P)? They should be posted under Summits topic in the mapping section, devs cannot be held responsible for what happens in a build on a 3rd party fan map :P.<!--QuoteEnd--></div><!--QuoteEEnd-->
    This is likely not due to Summit specific problems, as I don't believe anything was changed by the mapper that would cause this issue.

    Also, we are responsible for Summit, because it is now an official map, and we work closely with the mapper on new changes and additions, and provide feedback and unique art assets.

    --Cory
  • RuntehRunteh Join Date: 2010-06-26 Member: 72163Members, Reinforced - Shadow
    I'm really gutted that you holed up crevice where you could sneak underneath the walkway and attack marines from behind. Boo hoo.
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