Portal = portal?

PricePrice Join Date: 2003-09-27 Member: 21247Members
edited July 2011 in Ideas and Suggestions
<div class="IPBDescription">no...not a gun</div>I played now a while marines and i was like "hmm it would be nice to see where im going, not just a text where, just see like in the game portal"
So the idea is could the phase gates be like in portal? so you can see the other side?
To increase the FPS the camera what you see through the phase gate will be -50% of gamespeed (slowmotion)
What i am talking about?
For example, if you use slow motion in alien swar, a new viewport comes and you see yourself in thirdperson on a tiny window.
But your fps increase a lot, because the whole game runs in slow motion.
So i hope and guess, if the phase gate viewport of the destination will be in slow motion to, it could be possible later?

<img src="http://gamgea.com/wp-content/uploads/2009/05/portal31.jpg" border="0" class="linked-image" />
(JUST VISIBLE EFFECT, not a gun or something)
and it could explained why the viewport of the phase gate is in slow motion, because of the technic

Comments

  • assbdaassbda Join Date: 2011-05-02 Member: 96737Members
    edited July 2011
    It looks nice but i kind of like the idea of never knowing whats waiting on the other side until you go through.
  • PricePrice Join Date: 2003-09-27 Member: 21247Members
    <!--quoteo(post=1865164:date=Jul 31 2011, 07:23 PM:name=assbda)--><div class='quotetop'>QUOTE (assbda @ Jul 31 2011, 07:23 PM) <a href="index.php?act=findpost&pid=1865164"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->It looks nice but i kind of like the idea of never knowing whats waiting on the other side until you go through.<!--QuoteEnd--></div><!--QuoteEEnd-->
    You always know if you press Map-Key ^^
  • assbdaassbda Join Date: 2011-05-02 Member: 96737Members
    so can aliens see through the portal in this dream of yours?
  • RichardRahlRichardRahl Join Date: 2011-06-15 Member: 104594Members
    They should be able to. It is a two way portal, however ypu will be seeong thearea that the portal is going to next not where the marines are about to come out so looking at the portal would have no benefit for the aliens to look at. Get distracted by the podtal and all of a sudden BOOM out pip 5 marines woth shottys about to ruin your day
  • IactoIacto Join Date: 2010-11-23 Member: 75209Members
    I'm in agreement with assbda, it's better if the aliens don't know where the marines are popping off to with the phase gate. I had a game once where the marines snuck up on us because we couldn't find the other exit for the phase gate. If we could have seen it, would have made it obvious, so your idea makes it worthless (basically) to try hide PGs
  • RobBRobB TUBES OF THE INTERWEB Join Date: 2003-08-11 Member: 19423Members, Constellation, Reinforced - Shadow
    Which is exactly the point. Marines should be anything but silent.
    They own the fracking place, and the alien stuff is spreading through their station after all.
  • IactoIacto Join Date: 2010-11-23 Member: 75209Members
    <!--quoteo(post=1865266:date=Aug 1 2011, 12:52 AM:name=RobB)--><div class='quotetop'>QUOTE (RobB @ Aug 1 2011, 12:52 AM) <a href="index.php?act=findpost&pid=1865266"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Which is exactly the point. Marines should be anything but silent.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Why? Purely from a gameplay perspective, stealth is a very important part of any combat. If the enemy always knows where you are, you are at a huge disadvantage. Also marines can be a lot more mobile than Aliens, and pop up at unexpected areas of the map. I love this part of NS2, proves that it's always going to be a dynamic game.
  • KurrineKurrine Join Date: 2010-07-03 Member: 72235Members
    edited August 2011
    How about it shows the location but doesn't render anything but the map? (no structures or players) Or even just a snapshot of the location. Low render cost and keeps an element of surprise on both ends, but gives you the location information in a faster, more easily understood method than text could hope to.

    Personally though I preferred the old pad design in NS1; no accidental teleportations. (kind of unrelated.. but damn does it sometimes bug me)
  • PricePrice Join Date: 2003-09-27 Member: 21247Members
    <!--quoteo(post=1865167:date=Jul 31 2011, 07:26 PM:name=assbda)--><div class='quotetop'>QUOTE (assbda @ Jul 31 2011, 07:26 PM) <a href="index.php?act=findpost&pid=1865167"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->so can aliens see through the portal in this dream of yours?<!--QuoteEnd--></div><!--QuoteEEnd-->
    Pfff...if a alien can see through, the marines sucks, because it should be defended :P
    Question to you, would you move through a phase gate if you can not see the destination? ^^
    I think it would be very helpful.
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
  • assbdaassbda Join Date: 2011-05-02 Member: 96737Members
    edited August 2011
    <!--quoteo(post=1865502:date=Aug 2 2011, 08:48 AM:name=Price)--><div class='quotetop'>QUOTE (Price @ Aug 2 2011, 08:48 AM) <a href="index.php?act=findpost&pid=1865502"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Pfff...if a alien can see through, the marines sucks, because it should be defended :P
    Question to you, would you move through a phase gate if you can not see the destination? ^^
    I think it would be very helpful.<!--QuoteEnd--></div><!--QuoteEEnd-->

    ANSWER: yes i would. NS has been like that ever since it started and it has never bothered me. Thats where communication plays its role "dont phase, onos on the other side"
  • PricePrice Join Date: 2003-09-27 Member: 21247Members
    <!--quoteo(post=1865612:date=Aug 2 2011, 05:45 AM:name=assbda)--><div class='quotetop'>QUOTE (assbda @ Aug 2 2011, 05:45 AM) <a href="index.php?act=findpost&pid=1865612"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Thats where communication plays its role "dont phase, onos on the other side"<!--QuoteEnd--></div><!--QuoteEEnd-->
    ...if that happend most time the marines died...because they don't listen to the chat.
    It still happend to ns2, yesterday i wrote we got no ip, like 5 times, nobody listen and we lost.
    That happend a lot, to aliens too.
    If i wrote Phase gate in hive, but nobody listen to the chat.
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