<!--quoteo(post=1867853:date=Aug 9 2011, 06:33 PM:name=ScardyBob)--><div class='quotetop'>QUOTE (ScardyBob @ Aug 9 2011, 06:33 PM) <a href="index.php?act=findpost&pid=1867853"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Public teamwork works in L4D1/2 and it can in NS2. However, that requires multiple game elements reinforcing the idea that people should stick together.<!--QuoteEnd--></div><!--QuoteEEnd-->
No it doesn't, L4D is horrible to play publicly because the bots are actually better than your average group of allies. Bots don't teamkill you, help you out consistently if you die, and stay with you near-perfectly. Human players are generally terrible at all of those things.
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No it doesn't, L4D is horrible to play publicly because the bots are actually better than your average group of allies. Bots don't teamkill you, help you out consistently if you die, and stay with you near-perfectly. Human players are generally terrible at all of those things.