Shade input

KoruyoKoruyo AUT Join Date: 2009-06-06 Member: 67724Members, Reinforced - Shadow
edited August 2011 in NS2 General Discussion
<a href="https://docs.google.com/document/d/139ySUrBsO0m0Z4ilq0YsDEHJLQhBa6RrIjJIsckL2kE/edit?hl=en&authkey=CLCo8Z0J&pli=1#" target="_blank">https://docs.google.com/document/d/139ySUrB...8Z0J&pli=1#</a>

<b>Disorient (Passive)</b> - Enemy structures and players flicker in and out when in range of Shade,
making it hard for Commander and team-mates to be able to support each other. Extreme reverb sounds for enemies (and slight reverb sounds for friendlies) enhance the effect.

<b>Phantasm (Targeted)</b> - Allow Commander to create fake Fade, Onos, Hive, hydras, Harvesters, Crags, Skulks, etc. They can be pathed around and used to create tactical distractions or divert forces elsewhere. Especially powerful for making it look like a rush is happening somewhere. Able to create upgrade structures as well. Maybe even MACs, Scans, Distress Beacon?

<b>Cloak (Triggered, on Mature Shade)</b> - Instantly cloaks self and all enemy structures and aliens in range for a short time. Mutes or changes sounds too? Cleverly used, this would ideally allow a team to get a stealth hive built. Allow players to stay cloaked for awhile, until they attack
(even if they move out of range - great for getting by sentries). Want to avoid being attacked by invisible enemies, so don’t want things to remain cloaked for a long time or while in combat.


My ideas:

@Phantasm:
Phantasms shouldnt die from scan -> makes it useless for everything else than scouting. (because every room marines are going to attack will be scanned)
Phantasms should mainy be controled by the alien commander or ai (but he should be able to drop an egg for mates to hop in too*) - whats the point of your team standing around at a hive running into a base with fake aliens that will get insta-scanned instead really attacking/defending/capturing stuff.
Phantasms should get 100-250% increased dmg(marines dont see healthbars, so distraction is still there) - so phantasm onis cant be abused as meatshields or sentry ammo drainer.

*if a hive rush is possible - to assist you building fake structures to cover your own.

@Cloak
Cloak should be draining energy - as long as there is energy, everything in its aoe will be cloaked and every alien running trough it will get a cloak buff for Xs or until he attacks something. Maybe still make footstep sound.
Sign In or Register to comment.