IP / Egg spawns
JuCCi
Join Date: 2011-08-08 Member: 114961Members, NS2 Map Tester
<div class="IPBDescription">Controled spawns</div>I come alot and id like to be able to control where my troops spawn from. EI - as marines if you have 2 comm stations, you should have ip's at both. Right now it a random spawning system. It would be nice if i could click the ip and select the next guy to spawn on that ip. Same for aliens select the hive people spawn at.
Comments
EDIT: This will work in conjunction with the player controlled ability to choose which egg they spawn in as well, which I think should also be in the game. Nice point scardybob.
I suspect they might, but even better we can figure out an ideal setup, and even possibly make it ourselves! Power of LUA (if you know it, which currently I do not, lol)
Sometimes it works against you, by not spawning at a hive under attack. Sometimes it brings a benefit, spawning at the hive the furthest from the frontline, and catching a ninjamarine on the way over.
such an egg costs now 5 t.res, I think this simple idea adds great tactical options to the alien comm. (alien comm can also dump his p.res by placing gorge- / lerk- / fade-eggs in which players can spawn or use them)