Legends of Grimrock

PaniggPanigg Join Date: 2006-11-02 Member: 58212Members
<div class="IPBDescription">Because if I'm not posting it, someone else would...</div><a href="http://grimrock.net/" target="_blank">http://grimrock.net/</a>

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90s style RPG. The site is currently down as Notch just tweeted about them.

Comments

  • RichardRahlRichardRahl Join Date: 2011-06-15 Member: 104594Members
    damn that notch and his ability to ddos sites simply by saying "hey guys look at this"
  • ThansalThansal The New Scum Join Date: 2002-08-22 Member: 1215Members, Constellation
    Oh man, I was recently thinking of trying to dig out all of my old Gold Box games and give them a whirl again.
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    I never liked the 90s RPGs because they kicked my ass so hard. Does this at least ease the foot in gently?
  • DiscoZombieDiscoZombie Join Date: 2003-08-05 Member: 18951Members
    from that video, seems to be heavily influenced by the Dungeon Master games.

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    imo if you're going to create a game in the vein of a 90's RPG, it ought to be Ultima Underworld or Ultima 7. Although they had a lot more to them so they would be harder to emulate.
  • CrystalSnakeCrystalSnake Join Date: 2002-01-27 Member: 110Members
    This game looks exactly like Dungeon Master.
    They even copied the magic system.
  • Dirty_Harry_PotterDirty_Harry_Potter Join Date: 2002-11-21 Member: 9500Members
    This reminded me of the old Eye of the Beholder games, which I played a teeny tiny bit of way back. I've started up a party for the first game :o Long term plan of playing through all of them, but not sure I can keep at it though.

    Pretty neat how the game is pretty much just an electronic version of the roleplaying game, to the point that you must either be familiar with D&D beforehand or read through the manual in order to know what all the races, classes, spells and abilities do (because there are no tooltips at all!)

    Also I'm kind of surprised at some of the game mechanics in that game. Point and click at levers, hidden buttons, putting items on pressure switches. Somewhat advanced considering the time these games where made.
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