Interactive Maps
snooops
Germany Join Date: 2008-12-08 Member: 65702Members, Reinforced - Shadow
Hi,
what about more interaction in maps, like terminals or buttons. I would really like it, and waterfalls or dripping water.
And another question i have, i allways got between 25 and 40 fps regardless the detail settings i have. Here my PC hardware:
CPU: Intel Core i5 760 @2.80 Ghz
RAM: 8 GB DDR3
Graphic: ATI Radeon 4890 HD XT
Ok so i dont have problems with some low fps during the game if i can see why (level of detail and effects) but here in this game i miss the level of detail, really!
Greetings Snooops
what about more interaction in maps, like terminals or buttons. I would really like it, and waterfalls or dripping water.
And another question i have, i allways got between 25 and 40 fps regardless the detail settings i have. Here my PC hardware:
CPU: Intel Core i5 760 @2.80 Ghz
RAM: 8 GB DDR3
Graphic: ATI Radeon 4890 HD XT
Ok so i dont have problems with some low fps during the game if i can see why (level of detail and effects) but here in this game i miss the level of detail, really!
Greetings Snooops
Comments
The game itself is not optimized yet, but every patch(mostly at least. The last one being one of a few exceptions) have had slow and steady FPS boosts due to various optimizations.
Guess I shoulda bought a mac to play it on, I hear they are "better at graphics" lmao
On new one - Core i7 I have about 40-60.
In small games with less than 6 people, it runs like a dream. In larger games, after a few rounds have been played, it's approximately a 10 FPS experience.
Regardless, I see the progress being made, and understand this was a necessary step for the engine. I'm biting the bullet, and looking forward to the next patch with a smile :)