Fade blink idea.

todd1Oktodd1Ok Join Date: 2004-04-19 Member: 28018Members, Constellation, NS2 Playtester
<div class="IPBDescription">fades and grenades. OHH ###### SON THAT RHYMES</div>Right, here's the gist of it. Grenade get's shot and crosses path with a fade just before he blinks. The grenade get's sucked into the blink and is transported with the fade till it rematerialises. When it does, it continues on the vector it was shot at. Plays into the whole warping space thing. Wouldn't have that much of an effect on gameplay, might just piss fades off getting randomly killed 3 corridors away from where they blinked, but could be fun and would make fades a little bit more wary of grenade launchers.

Before you post: I dont care. You're fat, go be fat somewhere else.

Comments

  • azimaithazimaith Join Date: 2011-07-03 Member: 107686Members
    Fades are already pretty wary of grenade launchers but I do admit that playing with portals is a lot of fun. Yesterday I was wondering what kind of shenanigans would happen if people could shoot through phase gates.
  • twilitebluetwiliteblue bug stalker Join Date: 2003-02-04 Member: 13116Members, NS2 Playtester, Squad Five Blue
    Fade is alien's main counter against Grenade Launchers. GLs can already kill a Fade in 3 direct hits. I don't see a reason to buff GL any more.
  • swalkswalk Say hello to my little friend. Join Date: 2011-01-20 Member: 78384Members, Squad Five Blue
    <!--quoteo(post=1872841:date=Sep 3 2011, 03:25 AM:name=twiliteblue)--><div class='quotetop'>QUOTE (twiliteblue @ Sep 3 2011, 03:25 AM) <a href="index.php?act=findpost&pid=1872841"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Fade is alien's main counter against Grenade Launchers. GLs can already kill a Fade in 3 direct hits. I don't see a reason to buff GL any more.<!--QuoteEnd--></div><!--QuoteEEnd-->

    +1

    I would even say that they do too much DPS compared to cost atm.
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