Aliens: Colonial Marines

KoruyoKoruyo AUT Join Date: 2009-06-06 Member: 67724Members, Reinforced - Shadow
edited September 2011 in Off-Topic
<center><object width="450" height="356"><param name="movie" value="http://www.youtube.com/v/-EOlzCrVFvs"></param><embed src="http://www.youtube.com/v/-EOlzCrVFvs" type="application/x-shockwave-flash" width="450" height="356"></embed></object></center>
<div align='center'><a href="http://www.youtube.com/watch?v=-EOlzCrVFvs&feature=player_embedded" target="_blank">http://www.youtube.com/watch?v=-EOlzCrVFvs...player_embedded</a></div>

Welding doors, power off - redlights, turrets, crusher (like onos), powerloader (exo?)...

Pretty funny to see some similaritys with ns2.

(now i want weather effects in ns2, and better particles, smoke fire etc. - even tho they are not that much better in a:cm)
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Comments

  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    edited September 2011
    GAH! the Geabox director and video narrator could have been a bit more enthusiastic, I mean DYAMN!


    <i>"gets stomped by a drone"

    "That what we call a close encounter..."</i>


    He sounds like Ben Stein!




    Also showing it with console powered aiming, ugh... Let's hope them aliens move a bit faster on PC (unlikely), then shown in this vid >_>


    Other then those small issues with the vid, it looks damn awesome if ya ask me... Nostalgia feel is there indeed :P
  • Dragon-GuardDragon-Guard Join Date: 2011-07-25 Member: 112159Members
    <!--quoteo(post=1877572:date=Oct 1 2011, 12:25 AM:name=Kouji_San)--><div class='quotetop'>QUOTE (Kouji_San @ Oct 1 2011, 12:25 AM) <a href="index.php?act=findpost&pid=1877572"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->GAH! the Geabox director and video narrator could have been a bit more enthusiastic, I mean DYAMN!

    <i>"gets stomped by a drone"

    "That what we call a close encounter..."</i>

    He sounds like Ben Stein!<!--QuoteEnd--></div><!--QuoteEEnd-->

    Hes just trying to sound slick, like the narrator from bastion :D
  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
    oh my god oh my god oh my god
    damn teasing
    cant wait for a pc gameplay video.
  • konatakonata Join Date: 2011-08-24 Member: 118296Members
    edited October 2011
    <!--quoteo(post=1877563:date=Sep 30 2011, 11:01 PM:name=Koruyo)--><div class='quotetop'>QUOTE (Koruyo @ Sep 30 2011, 11:01 PM) <a href="index.php?act=findpost&pid=1877563"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Welding doors, power off - redlights, turrets, crusher (like onos), powerloader (exo?)...

    Pretty funny to see some similaritys with ns2.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Yeah. Everyone copies this really small relatively unknown indie companys ideas, including those they haven't actually exposed yet.
  • SvenpaSvenpa Wait, what? Join Date: 2004-01-03 Member: 25012Members, Constellation
    <!--quoteo(post=1877691:date=Oct 1 2011, 07:12 PM:name=konata)--><div class='quotetop'>QUOTE (konata @ Oct 1 2011, 07:12 PM) <a href="index.php?act=findpost&pid=1877691"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Yeah. Everyone copies this really small relatively unknown indie companys ideas, including those they haven't actually exposed yet.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Chill, he said it had similarities not ripped off.

    I can honestly say that the blood and gore in AvP classic is better than in that video though. I'm a bit disappoint.
  • Evil_bOb1Evil_bOb1 Join Date: 2002-07-13 Member: 938Members, Squad Five Blue
    <!--quoteo(post=1877563:date=Sep 30 2011, 03:01 PM:name=Koruyo)--><div class='quotetop'>QUOTE (Koruyo @ Sep 30 2011, 03:01 PM) <a href="index.php?act=findpost&pid=1877563"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec--><center><object width="450" height="356"><param name="movie" value="http://www.youtube.com/v/-EOlzCrVFvs"></param><embed src="http://www.youtube.com/v/-EOlzCrVFvs" type="application/x-shockwave-flash" width="450" height="356"></embed></object></center>
    <div align='center'><a href="http://www.youtube.com/watch?v=-EOlzCrVFvs&feature=player_embedded" target="_blank">http://www.youtube.com/watch?v=-EOlzCrVFvs...player_embedded</a></div>

    Welding doors, power off - redlights, turrets, crusher (like onos), powerloader (exo?)...

    Pretty funny to see some similaritys with ns2.<!--QuoteEnd--></div><!--QuoteEEnd-->


    The movie Alien (and Aliens) are the roots.
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    <!--quoteo(post=1877698:date=Oct 1 2011, 07:56 PM:name=Evil_bOb1)--><div class='quotetop'>QUOTE (Evil_bOb1 @ Oct 1 2011, 07:56 PM) <a href="index.php?act=findpost&pid=1877698"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->The movie Alien (and Aliens) are the roots.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Same could be said for NS as well :P
  • BacillusBacillus Join Date: 2006-11-02 Member: 58241Members
    I bet you could create some interesting flowchart on how Alien movies and games, Warhammer 40k, Starcraft 1 and 2 and NS1 and 2 and influenced each other. And it probably doesn't stop there, it's just a matter of finding the connections to other films, books and games.
  • TemphageTemphage Join Date: 2009-10-28 Member: 69158Members
    edited October 2011
    Warhammer 40k -> Starcraft

    Warhammer 40k -> Starcraft 2
    Dawn of war ----------^


    Well that was easy.
  • XythXyth Avatar Join Date: 2003-11-04 Member: 22312Members
    I'm thinking more:

    Alien->Aliens->Everything else
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    <!--quoteo(post=1877799:date=Oct 2 2011, 08:54 PM:name=Xyth)--><div class='quotetop'>QUOTE (Xyth @ Oct 2 2011, 08:54 PM) <a href="index.php?act=findpost&pid=1877799"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I'm thinking more:

    Alien->Aliens->Everything else<!--QuoteEnd--></div><!--QuoteEEnd-->
    Don't ya mean

    Aliens->Alien->Everything else



    Using steps of awesomeness instead of the usual boring logic of the flow of time, time is relative anyways :P
  • XythXyth Avatar Join Date: 2003-11-04 Member: 22312Members
    Not bad for a.... human

    Aliens >> Alien for sure
    I like to pretend all the subsequent movies never happened as well

    With that said, I hope this game brings at least something new to the table, but Im not too optimistic.
    I suppose if I can play as a facehugger and jump onto unsuspecting players that will warrant at least some play time.
  • sherpasherpa stopcommandermode Join Date: 2006-11-04 Member: 58338Members
    I love the franchise but that game looks ######.
  • LV426-ColonistLV426-Colonist Space Jockey Join Date: 2011-08-05 Member: 114269Members, Constellation
    edited October 2011
    I can't tell you how long I've been waiting for this game to drop.

    drooool...
  • X_StickmanX_Stickman Not good enough for a custom title. Join Date: 2003-04-15 Member: 15533Members, Constellation
    <!--quoteo(post=1877803:date=Oct 2 2011, 10:19 PM:name=Xyth)--><div class='quotetop'>QUOTE (Xyth @ Oct 2 2011, 10:19 PM) <a href="index.php?act=findpost&pid=1877803"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Not bad for a.... human

    Aliens >> Alien for sure
    I like to pretend all the subsequent movies never happened as well

    With that said, I hope this game brings at least something new to the table, but Im not too optimistic.
    I suppose if I can play as a facehugger and jump onto unsuspecting players that will warrant at least some play time.<!--QuoteEnd--></div><!--QuoteEEnd-->

    The director's cut (or extended edition or whatever the official name of it is) of Alien 3 is actually pretty good. The film just isn't what people were expecting since they started marketing the film before the script was even finalised, which is something even I, a not-hollywood-marketing-guy, know is a really stupid idea.
  • -Drake--Drake- -dn ʎɐʍ sıɥʇ- Join Date: 2003-04-02 Member: 15125Members
    edited October 2011
    Please let the pulse rifle model be a place holder because its pretty terrible.

    Backwards MW2 style Folding iron sights and a static bolt on a pulse rifle... seriously gearbox?

    Aside from that I'm still cautiously optimistic and love how theres no clunky hud to spoil the immersion.
  • NeonSpyderNeonSpyder &quot;Das est NTLDR?&quot; Join Date: 2003-07-03 Member: 17913Members
    I am one of those rabid Alien(s) fans you hear about.

    I love everything and anything Alien(s)

    I have conflicting emotions about this game because:

    a. I love alien(s)
    b. The game isn't really Alien(s)
    c. Tank alien? Really? Regular aliens aren't scary enough? WTF guys. And what creature exactly did the facehugger grab on that completely desolate planet to make a tank alien? Eh? One of those dead space jockeys? :(
    d. Aliens don't move fast enough/don't pop easy enough to bullets. Their strength is in the sneak.
    e. Scripted events, so many scripted events.
    f. Marine heroically melees a horrifying alien and doesn't get an acid blood on him at all, not even a voice file playing saying "Oh, there is alien acid on me, that is a bad thing." no attention to it at all. FOO!
    g. Needs less COD
  • X_StickmanX_Stickman Not good enough for a custom title. Join Date: 2003-04-15 Member: 15533Members, Constellation
    <!--quoteo(post=1877851:date=Oct 3 2011, 05:20 AM:name=NeonSpyder)--><div class='quotetop'>QUOTE (NeonSpyder @ Oct 3 2011, 05:20 AM) <a href="index.php?act=findpost&pid=1877851"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->c. Tank alien? Really? Regular aliens aren't scary enough? WTF guys. And what creature exactly did the facehugger grab on that completely desolate planet to make a tank alien? Eh? One of those dead space jockeys? :(<!--QuoteEnd--></div><!--QuoteEEnd-->

    The "tank alien" has been part of the Alien toy line for years now, known as a "Bull" / "Rhino" alien.

    <img src="http://www.toyarchive.com/Aliens/Toys/BullLoose1a.jpg" border="0" class="linked-image" />

    They <a href="http://www.toyarchive.com/Aliens/Toys/AliensFigures.html" target="_blank">had quite a few ridiculous alien designs for the Kenner toy range</a>, I hope they don't use all of them because some of them are just stupid ("Arachnid Alien"? The main aliens do that well enough by themselves).
  • LV426-ColonistLV426-Colonist Space Jockey Join Date: 2011-08-05 Member: 114269Members, Constellation
    So I just ordered a copy of the 'Colonial Marines Technical Manual' by Lee Brimmicombe-Wood.

    Just goes to show how psyched I am about this game...and the 'Alien' universe in general.
  • TykjenTykjen Join Date: 2003-01-21 Member: 12552Members, Reinforced - Shadow
    omg some Aliens fanboi got himself a wonderful piece of trivia that was made long after the film because he is hyping himself up before a much anticipated game which will most likely ###### suck. gearbox took over duke and ran it ###### in the ground. im sure they can do that with acm too.
  • GeminosityGeminosity :3 Join Date: 2003-09-08 Member: 20667Members
    <!--quoteo(post=1878872:date=Oct 9 2011, 01:05 PM:name=Tykjen)--><div class='quotetop'>QUOTE (Tykjen @ Oct 9 2011, 01:05 PM) <a href="index.php?act=findpost&pid=1878872"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->gearbox took over duke and ran it ###### in the ground.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Do you really believe that? :/

    How can you run something into the ground if it never even flew in the first place? All Gearbox did was take the half-formed abortion that was never going to get released and string its disparate pieces together enough to make it a game, which is more than the original company could have ever claimed to do, despite having 10 years to do so :p

    If you're going to blame anyone for running Duke into the ground I think you should look at 3D realms.
  • konatakonata Join Date: 2011-08-24 Member: 118296Members
    <!--quoteo(post=1878925:date=Oct 9 2011, 06:34 PM:name=Geminosity)--><div class='quotetop'>QUOTE (Geminosity @ Oct 9 2011, 06:34 PM) <a href="index.php?act=findpost&pid=1878925"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->All Gearbox did was take the half-formed abortion<!--QuoteEnd--></div><!--QuoteEEnd-->

    I'm trying to get my head around a half-formed abortion. Although I really can't.
  • lolfighterlolfighter Snark, Dire Join Date: 2003-04-20 Member: 15693Members
    If you got your head around a half-formed abortion, there would be a half-formed abortion inside your head. Does that seem like something you want to strive for?
  • konatakonata Join Date: 2011-08-24 Member: 118296Members
    <!--quoteo(post=1878937:date=Oct 9 2011, 07:06 PM:name=lolfighter)--><div class='quotetop'>QUOTE (lolfighter @ Oct 9 2011, 07:06 PM) <a href="index.php?act=findpost&pid=1878937"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->If you got your head around a half-formed abortion, there would be a half-formed abortion inside your head. Does that seem like something you want to strive for?<!--QuoteEnd--></div><!--QuoteEEnd-->

    I'm crying. Thanks.
  • Chris0132Chris0132 Join Date: 2009-07-25 Member: 68262Members
    <!--quoteo(post=1878927:date=Oct 9 2011, 06:37 PM:name=konata)--><div class='quotetop'>QUOTE (konata @ Oct 9 2011, 06:37 PM) <a href="index.php?act=findpost&pid=1878927"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I'm trying to get my head around a half-formed abortion. Although I really can't.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Take an abortion, run it through a blender slowly for about 10 seconds.

    Voila, half formed abortion.
  • Chris0132Chris0132 Join Date: 2009-07-25 Member: 68262Members
    <!--quoteo(post=1877851:date=Oct 3 2011, 05:20 AM:name=NeonSpyder)--><div class='quotetop'>QUOTE (NeonSpyder @ Oct 3 2011, 05:20 AM) <a href="index.php?act=findpost&pid=1877851"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I am one of those rabid Alien(s) fans you hear about.

    I love everything and anything Alien(s)

    I have conflicting emotions about this game because:

    a. I love alien(s)
    b. The game isn't really Alien(s)
    c. Tank alien? Really? Regular aliens aren't scary enough? WTF guys. And what creature exactly did the facehugger grab on that completely desolate planet to make a tank alien? Eh? One of those dead space jockeys? :(
    d. Aliens don't move fast enough/don't pop easy enough to bullets. Their strength is in the sneak.
    e. Scripted events, so many scripted events.
    f. Marine heroically melees a horrifying alien and doesn't get an acid blood on him at all, not even a voice file playing saying "Oh, there is alien acid on me, that is a bad thing." no attention to it at all. FOO!
    g. Needs less COD<!--QuoteEnd--></div><!--QuoteEEnd-->

    It wouldn't be a very fun game if you just fought basic aliens with a pulse rifle and they all one shotted you if they got more than 3 feet from you.

    Film != game.
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    That's pretty much how the original AvP was though, it was... intense.
  • Chris0132Chris0132 Join Date: 2009-07-25 Member: 68262Members
    edited October 2011
    If I wanted to play a game from ten years ago I'd be playing the original AVP.

    Well, actually no, I'd be playing half life, because that has things like enemy variation and more than one gun. Good things. Which make it a good game.
  • TemphageTemphage Join Date: 2009-10-28 Member: 69158Members
    edited October 2011
    <!--quoteo(post=1877922:date=Oct 3 2011, 05:51 PM:name=X_Stickman)--><div class='quotetop'>QUOTE (X_Stickman @ Oct 3 2011, 05:51 PM) <a href="index.php?act=findpost&pid=1877922"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->They <a href="http://www.toyarchive.com/Aliens/Toys/AliensFigures.html" target="_blank">had quite a few ridiculous alien designs for the Kenner toy range</a><!--QuoteEnd--></div><!--QuoteEEnd-->

    What retard made a Vasquez action figure and didn't even give her the SmartGun? What the hell is that, a backpack missile launcher? Is she walking artillery now? A BM-21, that's exactly what they needed inside LV-426.
  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
    wow.. these are some quite retarded action figures.. even though i liked the cougar aliens

    <div align='center'><img src="http://www.toyarchive.com/Aliens/Toys/NightCougar1a.jpg" border="0" class="linked-image" />
    <img src="http://www.toyarchive.com/Aliens/Toys/NightCougarRepaintLoose1a.jpg" border="0" class="linked-image" /></div>

    yah..thats quite some ns2 aliens mod material, cougar alien skulks all over me please
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