<!--quoteo(post=1884391:date=Nov 9 2011, 03:59 AM:name=snooops)--><div class='quotetop'>QUOTE (snooops @ Nov 9 2011, 03:59 AM) <a href="index.php?act=findpost&pid=1884391"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Is the train controllable? That would be nice, i mean the quake engine was allready able to do that, why not the high loved ns2 engine?<!--QuoteEnd--></div><!--QuoteEEnd--> The engine already has everything in it to do this, it's more of a gameplay code thing that would make it work. But no, the train isn't controllable. You can sort of ride those elevator carts at :32 in the video, though it's a bit buggy right now!
Kouji_SanSr. Hινε UÏкεεÏεг - EUPT DeputyThe NetherlandsJoin Date: 2003-05-13Member: 16271Members, NS2 Playtester, Squad Five Blue
<!--quoteo(post=1884772:date=Nov 12 2011, 05:51 PM:name=Papayas)--><div class='quotetop'>QUOTE (Papayas @ Nov 12 2011, 05:51 PM) <a href="index.php?act=findpost&pid=1884772"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Release this on the 29th of november and I will love you for ever and ever :D<!--QuoteEnd--></div><!--QuoteEEnd--> >_>
<!--quoteo(post=1884772:date=Nov 12 2011, 06:51 PM:name=Papayas)--><div class='quotetop'>QUOTE (Papayas @ Nov 12 2011, 06:51 PM) <a href="index.php?act=findpost&pid=1884772"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Release this on the 29th of november and I will love you for ever and ever :D<!--QuoteEnd--></div><!--QuoteEEnd-->
Comments
The engine already has everything in it to do this, it's more of a gameplay code thing that would make it work. But no, the train isn't controllable. You can sort of ride those elevator carts at :32 in the video, though it's a bit buggy right now!
>_>
i hate you
<_<