Carnivor vs herbavor

maD maXmaD maX Join Date: 2010-01-28 Member: 70347Members
<div class="IPBDescription">What are those rediculous teath for</div>Ok so you get health as a skulk if your on infestation, what are you a cow grazing? But you get health faster if you next to a hive or Craig's maybe eating local bugs or something, now what if you could eat that corpse you just created, sure if you have frenzy you get health for a kill but that's more adrenalin...

Solution let aliens "use" dead bodies and eat them to get health and while doing so they are stationary and more vulnerable..... After all what is the point of those big teeth if your not going to eat what you kill


What's more think of the animation from the skulks in mouth view as you swollow a hand...

Oh and as corpses decay they aren't edible so they disapear as normal. skulks like the fresh blood

Comments

  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    The Kharaa lifeforms are simply an evolved version of an once absorbed lifeform of the Bacterium AFAIK. The Infestation and Crags heal them by regenerating their molecular structure at a rapid rate. Those teeth and other weaponry are simply for killing things that threaten the hive, while the infestation absorbs everything. The lifeforms themselves don't have to eat, they get energy, nourishment, fast regeneration and fast evolving from the Bacterium itself.

    At least that's how I've always seen the Kharaa, as one big living breathing creature.


    In terms of gameplay, i think having the infestation absorb dead bodies to gain team res is a better idea. Otherwise the combat support the Gorge does at the front line becomes less important, if the aliens can heal from corpses...
  • maD maXmaD maX Join Date: 2010-01-28 Member: 70347Members
    edited November 2011
    Well thats defiantly a explanation but I disagree with it affecting the gorge's role.... If you a gorge do you always want to follow around and heal sure when bullets are flying you want help but if the fire fight is over and you win then do you want to. A Heal everybody or B. build something.... I think the Mobil med station is boring for the gorge and aside from dynamic situations where Bullets are flying and the skulk can't stop and eat a gorge shouldn't have to sit there and heal . Who wants to sit back and just heal I don't know about you but I don't, I just hope someone else does cause its boring.
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    What the heck, Gorge front line duty boring? I've never heard anyone complain about that part of the current Gorge implementation. I do hear loads of noise around the lack of other useful abilities (NS1 building that set it apart from the others?). But never heard anyone complain about the part where you're at the front keeping your team alive to support that final push into an area, while bile bombing the heck out of it.

    Risky business when you're basically the initial focus of marine attention, as a dead Gorge usually stops an alien push dead in it's tracks or at least repels is for the time being so the marines have some breathing room to regroup.
  • maD maXmaD maX Join Date: 2010-01-28 Member: 70347Members
    Again only talking about when the dangers past and the skulls have time to eat.... or the gorge that is doing something when a skulk is running back to base and stops to ask for a heal.... Obviously you wouldn't run into the rine base kill one rine and stop and eat while his buddies are shooting you... But if you kill that lone rine building an rt why not have a bite to eat while you wait for his friends...
  • TechercizerTechercizer 7th Player Join Date: 2011-06-11 Member: 103832Members
    <!--quoteo(post=1887686:date=Nov 30 2011, 01:09 PM:name=maD maX)--><div class='quotetop'>QUOTE (maD maX @ Nov 30 2011, 01:09 PM) <a href="index.php?act=findpost&pid=1887686"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Again only talking about when the dangers past and the skulls have time to eat.... or the gorge that is doing something when a skulk is running back to base and stops to ask for a heal.... Obviously you wouldn't run into the rine base kill one rine and stop and eat while his buddies are shooting you... But if you kill that lone rine building an rt why not have a bite to eat while you wait for his friends...<!--QuoteEnd--></div><!--QuoteEEnd-->
    If you want to chomp on corpses to relieve your boredom, go right ahead. Nothing's stopping you from doing that now.

    Giving Skulks the ability to completely restore their health in any area with "recent" combat is a completely different suggestion, and one that dramatically shifts the early-game balance of power.
  • maD maXmaD maX Join Date: 2010-01-28 Member: 70347Members
    <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->Giving Skulks the ability to completely restore their health in any area with "recent" combat is a completely different suggestion, and one that dramatically shifts the early-game balance of power.<!--QuoteEnd--></div><!--QuoteEEnd-->

    never said completely restore, but yes i think aliens should be able to regain some health, its a long walk back to the hive, and with out regen or the connivance of a gorge the alternative is to feed the rines and re spawn...

    If you want give the rines a morphine syringe they can buy to give them a little extra ...
  • TechercizerTechercizer 7th Player Join Date: 2011-06-11 Member: 103832Members
    edited November 2011
    <!--quoteo(post=1887715:date=Nov 30 2011, 04:02 PM:name=maD maX)--><div class='quotetop'>QUOTE (maD maX @ Nov 30 2011, 04:02 PM) <a href="index.php?act=findpost&pid=1887715"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->never said completely restore, but yes i think aliens should be able to regain some health, its a long walk back to the hive, and with out regen or the connivance of a gorge the alternative is to feed the rines and re spawn...

    If you want give the rines a morphine syringe they can buy to give them a little extra ...<!--QuoteEnd--></div><!--QuoteEEnd-->
    What's the point of setting up a forward base or investing player slots in a Gorge to support a push if you can just frenzy & feed yourself back up after every combat? For marines: Why bother with assault bases when you can just weld your teammate and pop a needle after each fight? If we're going to dumb down gameplay by putting in these gimmicky mechanics, we might as well just automatically refill everyone's health when they go 7 seconds without taking damage.
  • swalkswalk Say hello to my little friend. Join Date: 2011-01-20 Member: 78384Members, Squad Five Blue
    edited November 2011
    I like this suggestion, but it should only apply for skulks, and frenzy would need to be removed from the game.
    Or maybe just rework frenzy to be skulk only and work this way?
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