PHYSX => CPU , Build 190
yimmasabi
Join Date: 2006-11-03 Member: 58318Members

<div class="IPBDescription">Omg it says CPU while I have 8800GT</div>I checked Nvidia 3D settings -> Show Physics Visual Indicator.
OMG ! I just see that PhysX uses my CPU, not GPU ! !
I have a single CPU and Nvidia 8800GT, I also set Set PhysX configuration GeForce 8800 GT.
Why my CPU is busy on physics while I have physics supported card.
Now I can understand why game is heavy on my computer.
Is this about engine ? or do u know how can I enable Physx GPU ?
What about yours ?
OMG ! I just see that PhysX uses my CPU, not GPU ! !
I have a single CPU and Nvidia 8800GT, I also set Set PhysX configuration GeForce 8800 GT.
Why my CPU is busy on physics while I have physics supported card.
Now I can understand why game is heavy on my computer.
Is this about engine ? or do u know how can I enable Physx GPU ?
What about yours ?
Comments
Seeing as NS2 has no soft body physics (That I can think of, or am aware of... Correct me?) the use of a GPU for PhysX would be a little useless. Rigid body physics like player on world, player on player, etc are easily handled by a CPU.
PhysX running on your CPU is not why the game is 'heavy on my computer'
Seeing as NS2 has no soft body physics (That I can think of, or am aware of... Correct me?) the use of a GPU for PhysX would be a little useless. Rigid body physics like player on world, player on player, etc are easily handled by a CPU.
PhysX running on your CPU is not why the game is 'heavy on my computer'<!--QuoteEnd--></div><!--QuoteEEnd-->
its not garbage at all, there are no soft body physics no fluid simulation no particle effect physics and no large scale distruction so yeah all the currect physics in the game can be handeled by only using the CPU.
So the engine is not setup to use the GPU for these "small" tasks and don't forget that physix is Nvidia only and I highly doubt that UWE want to alienate people who use amd/ati cards.
As a gamer, programmer and an engineer I must say that in this game every load about graphics (physics, lighting, atmospherics etc.) on a single core CPU should be moved to GPU. If there are more than one core, again some of loads may be moved to GPU but that may depends on tasks and cpu speeds. That needs perfect tests on large scale cpu+gpu combinations.
Btw they say:
<!--quoteo(post=1894048:date=Jan 13 2012, 06:46 AM:name=Obraxis)--><div class='quotetop'>QUOTE (Obraxis @ Jan 13 2012, 06:46 AM) <a href="index.php?act=findpost&pid=1894048"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->]They are loaded on the CPU because not everyone has a Nvidia GPU. By using software mode it can work just as well on ATi/AMD PCs (plus the new Physx 3 has better CPU multi-threading).<!--QuoteEnd--></div><!--QuoteEEnd-->