Visible alien tech path via unique looking hives
Mako
Join Date: 2011-07-04 Member: 107766Members
Probably already thinking of this and implementing when you can start on the 'nice to haves' but incase you hadnt considered. Think it would be a great idea instead of just looking at a hive and it coming up on the hud 'crag hive' etc they would have their own styles. A crag hive for instance would have the boney extrusions sticking out and a shade hive tentacle floppy bits.
also a couple i mentioned in the build 190 thread...
Lerk should have secondary attack (right mouse) as spore and move the shotgun spikes to weapon 2.
Alien HUD massively needs a revamp more than ever due to the change in evolution path, like marines would be very nice to see what level our upgrades are at and also whos commanding and what they spent money on.
Also can we get a cancel button should we accidentally upgrade a whip or something.
also a couple i mentioned in the build 190 thread...
Lerk should have secondary attack (right mouse) as spore and move the shotgun spikes to weapon 2.
Alien HUD massively needs a revamp more than ever due to the change in evolution path, like marines would be very nice to see what level our upgrades are at and also whos commanding and what they spent money on.
Also can we get a cancel button should we accidentally upgrade a whip or something.
Comments
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