Eclipse Remake

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Comments

  • deathshrouddeathshroud Join Date: 2010-04-10 Member: 71291Members
    awesome brush work, any chance of more ns1 vs ns2 comparison shots. I love those :)
  • Rudy.czRudy.cz Join Date: 2012-02-13 Member: 145410Members
    Dude, you are really the best!
  • WorthyRivalWorthyRival Black Armor Division Join Date: 2006-11-07 Member: 58470Members, Constellation, Reinforced - Supporter, Reinforced - Silver, Reinforced - Gold, Reinforced - Diamond, Reinforced - Shadow, WC 2013 - Shadow
    Man this is looking awesome.

    Hope you're well Remedy haven't seen you in ages.

    Keep up the spectacular work buddy.
  • alibialibi Join Date: 2009-11-20 Member: 69445Members
    edited January 2013
    Stunning. Those power core things are just.. wow.
    You have much more patience with curves than I have!
  • fanaticfanatic This post has been edited. Join Date: 2003-07-23 Member: 18377Members, Constellation, Squad Five Blue
    That looks amazing, dude, and a faithful adaptation too. Can't wait to try this out.
  • CarNagE1CarNagE1 Poland Join Date: 2003-05-14 Member: 16298Members, NS2 Playtester, Reinforced - Shadow, WC 2013 - Supporter, Subnautica Playtester
    OMG this is soo great :) i hope you will make another test map soon. I wish to play this map so badly....
  • SkackySkacky Join Date: 2005-06-05 Member: 53189Members
    Woah, this is really freaking cool.
  • wirywiry Join Date: 2009-05-25 Member: 67479Members
    Looks amazing! Good job man.
  • killer monkeykiller monkey Join Date: 2010-02-26 Member: 70743Members, Reinforced - Shadow
    As soon as I saw the generators were geometry, my mind was blown!
  • MilaniumMilanium Join Date: 2012-12-27 Member: 176388Members
    I like the dirty Alien franchise inspired maps, but I also like the clean, but heavy metal textures from later NS1 releases that really set up a sci-fi universe of it's own. Very faithful recreation of my favorite and stunning visuals here. You can feel the energy going through those power glowing power lines. I wonder if aliens can turn those down or if they will glow in the dark when the power nodes are broken.
  • XariusXarius Join Date: 2003-12-21 Member: 24630Members, Reinforced - Supporter
    Astonishing progress! Looks like you almost have it all textured? Extremely excited to play this :), hope it becomes official ASAP.
  • Soylent_greenSoylent_green Join Date: 2002-12-20 Member: 11220Members, Reinforced - Shadow
    Wherever you have rounded corners and non-bland lighting the flat shading on level geometry just pops out and looks bad.

    They really need to get to work on smoothing groups.
  • DTEDTE Join Date: 2004-05-03 Member: 28412Members
    Looking at the screenshots, it just feels right.
    Makes me feel nostalgic
  • 3del!3del! Join Date: 2009-05-11 Member: 67386Members
    Incredible work! Hope this will be included in the next patch. It definitely should be!
  • deathshrouddeathshroud Join Date: 2010-04-10 Member: 71291Members
    edited January 2013
    which ns1 map was it with the weldable vent in the marine start? been trying to find out which 1 it was.


    had a run through eclipse ns1 version, i dont really orientate myself well with the screens of the eclipse remake and the original locations, some things stand out but most of it i dont recognise.
  • jstoiajstoia Join Date: 2009-12-15 Member: 69667Members
    I have been trying to figure out how he does his geo.... But i CAnt... the curves. the windows the generator lines.... any1 know how?
  • MouseMouse The Lighter Side of Pessimism Join Date: 2002-03-02 Member: 263Members, NS1 Playtester, Forum Moderators, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow
    <!--quoteo(post=2059047:date=Jan 11 2013, 10:14 AM:name=jstoia)--><div class='quotetop'>QUOTE (jstoia @ Jan 11 2013, 10:14 AM) <a href="index.php?act=findpost&pid=2059047"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I have been trying to figure out how he does his geo.... But i CAnt... the curves. the windows the generator lines.... any1 know how?<!--QuoteEnd--></div><!--QuoteEEnd-->

    Probably:

    1. Welding circle segments in with his edges
    2. Extruding the surface
    3. Scaling the extruded surface

    Which is pretty much the same way that the curves in Tram's tunnels were made.

    A youtube tutorial was posted at some point, but I have no idea where it is.

    (btw, nice work Remedy)
  • deathshrouddeathshroud Join Date: 2010-04-10 Member: 71291Members
    edited January 2013
    downloaded an old version of this map and had a walk around, really like the style, its very clean and basic in its design, but has some understated yet impressive architecture. After walking the corridors of the eariler version i now see caged perfectly.
  • swalkswalk Say hello to my little friend. Join Date: 2011-01-20 Member: 78384Members, Squad Five Blue
    Wow, impressive as always Remedy!
    Hope to get a new version to play soon. =)
  • deathshrouddeathshroud Join Date: 2010-04-10 Member: 71291Members
    is remedy the creator of the original map?
  • Rudy.czRudy.cz Join Date: 2012-02-13 Member: 145410Members
    Original creator is <a href="http://www.button-masher.net/" target="_blank">Kungfusquirell</a>
  • RemedyRemedy Join Date: 2011-06-16 Member: 104735Members, NS2 Playtester, NS2 Map Tester
    Thanks for all the kind remarks everyone! I've been busy lately and there currently is a bug that makes eclipse crash at this point, but hopefully if there is enough hype for this map to be finished then this bug will get some priority to be fixed. Thanks once again everyone.

    Here is a screen of the tech point in Computer Core. Enjoy!
    <a href="http://imgur.com/bn8Ya" target="_blank"><img src="http://i.imgur.com/bn8Ya.jpg" border="0" class="linked-image" /></a>
  • Rudy.czRudy.cz Join Date: 2012-02-13 Member: 145410Members
    Usually I reserve this for appreciating females, but "These curves !!"
  • VolcanoVolcano Join Date: 2011-07-27 Member: 112496Members, Constellation
    edited January 2013
    Should be done soon- Remedy 2012
    looks good champ
  • VonDoomVonDoom Knee deep in the latency Join Date: 2009-10-08 Member: 68989Members, Reinforced - Shadow
    Wow, love how cc turns out in spark! You should try out the new edge smooth function in the editor though, maybe the walls will look even smoother, they look a little faceted right now. Its just a detail, but you should test how it will look!

    The turquoise lighting and texture is brilliant, it brings back the nostalgia!
  • deathshrouddeathshroud Join Date: 2010-04-10 Member: 71291Members
    everything you have made just looks right.
  • semihandysemihandy Florida Join Date: 2012-05-24 Member: 152537Members, NS2 Playtester, Reinforced - Supporter, Reinforced - Silver, Reinforced - Gold, WC 2013 - Silver
    Great job so far! This is by far one of my favorite ns1 maps, can't wait to play the remake.
  • LPCLPC Join Date: 2002-04-07 Member: 384Members, Reinforced - Diamond
    In latin they would say:

    Aw eso, me.
  • Dictator93Dictator93 Join Date: 2008-12-21 Member: 65833Members, Reinforced - Shadow
    <!--quoteo(post=2061349:date=Jan 16 2013, 02:59 PM:name=VonDoom)--><div class='quotetop'>QUOTE (VonDoom @ Jan 16 2013, 02:59 PM) <a href="index.php?act=findpost&pid=2061349"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Wow, love how cc turns out in spark! You should try out the new edge smooth function in the editor though, maybe the walls will look even smoother, they look a little faceted right now. Its just a detail, but you should test how it will look!

    The turquoise lighting and texture is brilliant, it brings back the nostalgia!<!--QuoteEnd--></div><!--QuoteEEnd-->
    I second the trying out of the new function. I have yet to use it, but would imagine it would help quite a bit in those areas!
  • CarNagE1CarNagE1 Poland Join Date: 2003-05-14 Member: 16298Members, NS2 Playtester, Reinforced - Shadow, WC 2013 - Supporter, Subnautica Playtester
    <img src="http://s14.postimage.org/ayh8u2bw1/images.jpg" border="0" class="linked-image" />

    I see hands of god in this picture ;p
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