Any planned changes to drifter model?
Classic319
Join Date: 2010-11-06 Member: 74789Members
<div class="IPBDescription">it doesn't fit to structures..</div>
In my opinion, nevertheless drifters look better after some improvements with animations, it still looks ugly.
Is drifter's model still placeholder? Then I would be really happy.
I think it would be good and fit to the game if drifter has some orange-rounded ball. Most of their structures, for example Hive and Harvester has really awesome orange ball. It would look really fantastic when those drifters with orange ball turning into structures really smoothly and organically.
In my opinion, nevertheless drifters look better after some improvements with animations, it still looks ugly.
Is drifter's model still placeholder? Then I would be really happy.
I think it would be good and fit to the game if drifter has some orange-rounded ball. Most of their structures, for example Hive and Harvester has really awesome orange ball. It would look really fantastic when those drifters with orange ball turning into structures really smoothly and organically.
Comments
<a href="http://artisaverb.info/NS2.html" target="_blank">See this page</a> for some of the models in all their textured glory.
And yes, the Drifter should look like the Incubator (or actually, the reverse is also true)
<a href="http://artisaverb.info/NS2.html" target="_blank">See this page</a> for some of the models in all their textured glory.
And yes, the Drifter should look like the Incubator (or actually, the reverse is also true)<!--QuoteEnd--></div><!--QuoteEEnd-->
oh thanks! that looks fantastic.. then is it the final model of drifter for now?
Yeah it's just enough that they have such a great idea about a drifter's model. Didn't expect that kind of model, that looks koool
[attachment=36057:drifter.jpg]
--Cory
[attachment=36057:drifter.jpg]
--Cory<!--QuoteEnd--></div><!--QuoteEEnd-->
oh thank you for answer, however, i think the pic that PsiWarp has given looks far better. What made you to decide let drifters be just like now?
ach so... didn't notice that, but it looks just good. It would look also really fantastic if cocoon itself moves like drifters.
... so when does that feature get implemented?? i can imagine what an infested room is going to look like much more with that sort of render.. what other material differences are we going to see cory? i know of infestation being effected both in size and depth, but what of other impacts of material systems? amazing work, though, once again.