Any planned changes to drifter model?

Classic319Classic319 Join Date: 2010-11-06 Member: 74789Members
<div class="IPBDescription">it doesn't fit to structures..</div>

In my opinion, nevertheless drifters look better after some improvements with animations, it still looks ugly.

Is drifter's model still placeholder? Then I would be really happy.



I think it would be good and fit to the game if drifter has some orange-rounded ball. Most of their structures, for example Hive and Harvester has really awesome orange ball. It would look really fantastic when those drifters with orange ball turning into structures really smoothly and organically.

Comments

  • PsiWarpPsiWarp Gifted Gorge Richmond, B.C., Canada Join Date: 2010-08-28 Member: 73810Members
    When transparency makes it in, a lot of the structures will look aquatic-like.

    <a href="http://artisaverb.info/NS2.html" target="_blank">See this page</a> for some of the models in all their textured glory.

    And yes, the Drifter should look like the Incubator (or actually, the reverse is also true)
  • Classic319Classic319 Join Date: 2010-11-06 Member: 74789Members
    <!--quoteo(post=1903968:date=Feb 17 2012, 09:54 AM:name=PsiWarp)--><div class='quotetop'>QUOTE (PsiWarp @ Feb 17 2012, 09:54 AM) <a href="index.php?act=findpost&pid=1903968"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->When transparency makes it in, a lot of the structures will look aquatic-like.

    <a href="http://artisaverb.info/NS2.html" target="_blank">See this page</a> for some of the models in all their textured glory.

    And yes, the Drifter should look like the Incubator (or actually, the reverse is also true)<!--QuoteEnd--></div><!--QuoteEEnd-->

    oh thanks! that looks fantastic.. then is it the final model of drifter for now?
  • PsiWarpPsiWarp Gifted Gorge Richmond, B.C., Canada Join Date: 2010-08-28 Member: 73810Members
    edited February 2012
    Most of their models (except recent additions, like Cysts, Shells, Veils, Spurs...), <i>I think</i>, are made with finalization in mind. But, I wouldn't exclude the possibility of revisiting them (like the Assault Rifle model).
  • Classic319Classic319 Join Date: 2010-11-06 Member: 74789Members
    <!--quoteo(post=1903979:date=Feb 17 2012, 10:02 AM:name=PsiWarp)--><div class='quotetop'>QUOTE (PsiWarp @ Feb 17 2012, 10:02 AM) <a href="index.php?act=findpost&pid=1903979"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Most of their models (except recent additions, like Cysts, Shells, Veils, Spurs...), <i>I think</i>, are made with finalization in mind. But, I wouldn't exclude the possibility of revisiting them (like the Assault Rifle model).<!--QuoteEnd--></div><!--QuoteEEnd-->

    Yeah it's just enough that they have such a great idea about a drifter's model. Didn't expect that kind of model, that looks koool
  • Squeal_Like_A_PigSqueal_Like_A_Pig Janitor Join Date: 2002-01-25 Member: 66Members, Super Administrators, NS1 Playtester, NS2 Developer, Reinforced - Supporter, WC 2013 - Silver, Subnautica Developer
    The drifter model is final, but as PsiWarp mentioned, there is still no transparency in the game, so you aren't seeing how the drifters are meant to look. Here's a render of the model with the transparency, and you can see that it has a glowing orange body and matches the look of the other structures.

    [attachment=36057:drifter.jpg]

    --Cory
  • Classic319Classic319 Join Date: 2010-11-06 Member: 74789Members
    <!--quoteo(post=1903989:date=Feb 17 2012, 10:27 AM:name=Squeal_Like_A_Pig)--><div class='quotetop'>QUOTE (Squeal_Like_A_Pig @ Feb 17 2012, 10:27 AM) <a href="index.php?act=findpost&pid=1903989"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->The drifter model is final, but as PsiWarp mentioned, there is still no transparency in the game, so you aren't seeing how the drifters are meant to look. Here's a render of the model with the transparency, and you can see that it has a glowing orange body and matches the look of the other structures.

    [attachment=36057:drifter.jpg]

    --Cory<!--QuoteEnd--></div><!--QuoteEEnd-->

    oh thank you for answer, however, i think the pic that PsiWarp has given looks far better. What made you to decide let drifters be just like now?
  • PsiWarpPsiWarp Gifted Gorge Richmond, B.C., Canada Join Date: 2010-08-28 Member: 73810Members
    ^- Btw, that picture from artisaverb is not the Drifter's model, it's the cocoon (as yet not implemented) for Drifter transforming into a building.
  • IeptBarakatIeptBarakat The most difficult name to speak ingame. Join Date: 2009-07-10 Member: 68107Members, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Reinforced - Diamond, Reinforced - Shadow
    Transparency is gonna make the game look on a whole new level once it's implemented. Exciting stuff.
  • Classic319Classic319 Join Date: 2010-11-06 Member: 74789Members
    <!--quoteo(post=1903993:date=Feb 17 2012, 10:34 AM:name=PsiWarp)--><div class='quotetop'>QUOTE (PsiWarp @ Feb 17 2012, 10:34 AM) <a href="index.php?act=findpost&pid=1903993"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->^- Btw, that picture from artisaverb is not the Drifter's model, it's the cocoon (as yet not implemented) for Drifter transforming into a building.<!--QuoteEnd--></div><!--QuoteEEnd-->

    ach so... didn't notice that, but it looks just good. It would look also really fantastic if cocoon itself moves like drifters.
  • IronHorseIronHorse Developer, QA Manager, Technical Support & contributor Join Date: 2010-05-08 Member: 71669Members, Super Administrators, Forum Admins, Forum Moderators, NS2 Developer, NS2 Playtester, Squad Five Blue, Subnautica Playtester, Subnautica PT Lead, Pistachionauts
    *jaw drops*
    ... so when does that feature get implemented?? i can imagine what an infested room is going to look like much more with that sort of render.. what other material differences are we going to see cory? i know of infestation being effected both in size and depth, but what of other impacts of material systems? amazing work, though, once again.
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