Used to be a bug in some NS1 maps where if the map went to a second round, any players that went onos in the previous round would still be in the main map, as onos, at the start of the next game. They couldn't attack (and were invulnerable, because technically they were ready room entities), but they were big enough to block hallways and rts and all that. It was mainly just funny to see noob rines unload clip after clip at the invulnerable onos chilling at marine start, while the commander kept yelling at them to ignore it. Of course, they never did.
<!--quoteo(post=1904294:date=Feb 17 2012, 11:40 AM:name=Flounder)--><div class='quotetop'>QUOTE (Flounder @ Feb 17 2012, 11:40 AM) <a href="index.php?act=findpost&pid=1904294"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Used to be a bug in some NS1 maps where if the map went to a second round, any players that went onos in the previous round would still be in the main map, as onos, at the start of the next game. They couldn't attack (and were invulnerable, because technically they were ready room entities), but they were big enough to block hallways and rts and all that. It was mainly just funny to see noob rines unload clip after clip at the invulnerable onos chilling at marine start, while the commander kept yelling at them to ignore it. Of course, they never did.<!--QuoteEnd--></div><!--QuoteEEnd--> Now that's the kind of bug we need in NS2.
<!--quoteo(post=1903998:date=Feb 17 2012, 02:39 AM:name=Techercizer)--><div class='quotetop'>QUOTE (Techercizer @ Feb 17 2012, 02:39 AM) <a href="index.php?act=findpost&pid=1903998"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I'd rather they spent their time doing much more vital improvements, personally.<!--QuoteEnd--></div><!--QuoteEEnd-->
Make all the right-click functions available for Aliens in the ready room. If it isn't forfilled within seven days, I'm afraid that I have to initiate appropriate actions. Such as waiting, I think.
Have a nice day....but not too nice!
PS: The jetpack is already in RR..or did they change that?
Comments
Now that's the kind of bug we need in NS2.
Well, it's 1 minute of work...
+1 For the onos stomp too, it will take about 10 sec to implement I think. Probably just changing a 0 to a 1 somewhere.
Make all the right-click functions available for Aliens in the ready room. If it isn't forfilled within seven days, I'm afraid that I have to initiate appropriate actions. Such as waiting, I think.
Have a nice day....but not too nice!
PS: The jetpack is already in RR..or did they change that?