Alien lighting in infested areas

Racer1Racer1 Join Date: 2002-11-22 Member: 9615Members
I'd like to see alien infested area be lit up very well by alien structures. Alien eggs, resource node sacs, hives, and cysts would emit light (perhaps from themselves or from tendrils that extend from them). This generated light would be about as bright as typical map lighting, with perhaps a slight color shift.

However, <b>when a marine gets close</b>, the alien lights would automatically go dim, providing only a very small, localized lighting. This would darken the infested area at times of combat, while brightening it back up when the area is "safe". This adds a great "mood" to alien/marine battles on infested terrain.

Note: Map lighting would continue to be based on the status of the power node being unsocketed/socketed/broken, as it is now.
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